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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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Commit message (
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Author
2022-10-07
SL-18190 Move water shaders to class 3, add debug stub for underWaterF.glsl, ...
Dave Parks
2022-10-06
SL-18190 Water shader WIP. Better parallax correction for sphere probes. Re...
Dave Parks
2022-10-05
SL-18190 WIP - Add refraction to water without splitting scene between above ...
Dave Parks
2022-10-04
SL-18293, SL-18190 -- Fix for debug displays not showing up (wireframe still ...
Dave Parks
2011-09-29
SH-2507 Potential fix for basic shaders causing objects to disappear with som...
Dave Parks
2011-09-24
SH-2244 Fix for shaders not compiling on pre-GL-3.0 ATI drivers
Dave Parks
2011-09-16
SH-2243 work in progress -- don't use gl_FragColor or gl_FragData for outputs...
Dave Parks
2011-09-16
SH-2243 work in progress -- don't use deprecated shader state
Dave Parks
2011-09-15
SH-2243 work in progress -- no more deprecated built-in matrix state when usi...
Dave Parks
2011-08-19
merge
Dave Parks
2011-08-17
add proper copyright and license headers
Oz Linden
2011-08-08
SH-2242 Work in progress migrating to glVertexAttrib everywhere
Dave Parks
2011-05-31
SH-1682 Dynamically adjust the number of texture channels to use for indexed ...
Dave Parks
2010-10-06
ATI compatibility pass
Dave Parks
2010-08-24
Update GLSL shader sources to current $LicenseInfo$ standard.
Nat Goodspeed
2008-07-09
Some .glsl files were propset svn:executable
Brian McGroarty
2008-03-11
merge Branch_1-19-1-Viewer -r 80930 : 81609 -> release
Steven Bennetts
2008-02-27
Merge of windlight into release (QAR-286). This includes all changes in
Brad Kittenbrink
2007-03-21
svn merge -r 59178:59364 svn+ssh://svn.lindenlab.com/svn/linden/branches/main...
Josh Bell
2007-01-02
Print done when done.
James Cook