Age | Commit message (Expand) | Author |
2013-04-30 | Merge vwr-dev-mat again | Graham Madarasz |
2013-04-30 | Fix vwr-dev-mat merge bugs in llpanelface (missing Oz fix) and XML | Graham Madarasz |
2013-04-30 | MATBUG-78 Fix for alpha lighting distance attenuation not matching opaque dis... | Dave Parks |
2013-04-29 | NORSPEC-153 Workaround for AMD driver bug that doesn't like '\' on #define's | Dave Parks |
2013-04-29 | Merged with https://bitbucket.org/lindenlab/viewer-development-materials | Geenz |
2013-04-29 | Fix any missing color space conversions where appropriate, tweak the sun's in... | Geenz |
2013-04-26 | Merge vwr-dev-mat | Graham Madarasz |
2013-04-25 | Merge 3.5.1 into Materials | Graham Madarasz |
2013-04-25 | NORSPEC-106 Fix for emissive mask overriding environment mask. | Dave Parks |
2013-04-24 | NORSPEC-59 NORSPEC-125 make materials and alpha shaders work on Mac laptops w... | Graham Madarasz |
2013-04-19 | NORSPEC-139 Fix for non-fullscreen spotlight lighting mismatching fullscreen ... | Dave Parks |
2013-04-19 | Cleanup specular highlights from spot lights | Dave Parks |
2013-04-18 | Fix for alpha blended objects becoming too bright when gamma correction is ap... | Geenz |
2013-04-18 | Merged with latest viewer-development-materials. | Geenz |
2013-04-18 | Mitigation for light attenuation looking different with gamma correction. As... | Geenz |
2013-04-18 | NORSPEC-90 Cleanup avatar alpha shaders | Dave Parks |
2013-04-18 | Use GL_SRGB8_ALPHA8 for the diffuse and specular buffers, and correct gamma *... | Geenz |
2013-04-18 | NORSPEC-90 Remove unused state from alphaF/alphaV | Dave Parks |
2013-04-18 | NORSPEC-90 Cleanup of alpha pool hook ups for materials. | Dave Parks |
2013-04-18 | Automated merge with https://bitbucket.org/Geenz/viewer-development-materials | Dave Parks |
2013-04-18 | Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater... | Dave Parks |
2013-04-18 | Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater... | Dave Parks |
2013-04-18 | NORSPEC-135 Fix for environment map not showing up if glossiness is zero. | Dave Parks |
2013-04-17 | Merge + propagated class 2 alphaF changes to class 1 alphaF. | Geenz |
2013-04-17 | First pass of gamma correction reimplementation. | Geenz |
2013-04-17 | NORSPEC-59 and NORSPEC-133 work-around crash with RenderDebugGL on and fix br... | Graham Madarasz |
2013-04-17 | NORSPEC-90 Alpha pool hookups for materials. | Dave Parks |
2013-04-16 | NORSPEC-59 fix? for mac crasher | Graham Madarasz |
2013-04-16 | Merge viewer-dev-materials | Graham Madarasz (Graham Linden) |
2013-04-16 | See if we can run with no ifdefs in alpha shaders on all platforms | Graham Madarasz |
2013-04-16 | merge changes for alpha fixes from geenz | Oz Linden |
2013-04-16 | Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater... | Dave Parks |
2013-04-15 | Merged Graham's stuff amongst others. | Geenz |
2013-04-15 | Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater... | Dave Parks |
2013-04-15 | NORSPEC-117 Fix distance attenuation to not use pow(lit, 0.7) function so dis... | Dave Parks |
2013-04-15 | Hooked up normal and specular texture coordinates. | Geenz |
2013-04-15 | Normal mapped alpha support. Specular and environment map support needs a bi... | Geenz |
2013-04-12 | Fix issue with alphaNonIndexedNoColorF shader and static init fail on default... | g |
2013-04-11 | NORSPEC-98 redux...hopefully fix mac AND linux at the same time | Graham Madarasz (Graham Linden) |
2013-04-11 | NORSPEC-98 fix? for mac shader compiler crasher | Graham Madarasz (Graham Linden) |
2013-04-11 | First pass on alpha blended materials | Geenz |
2013-04-09 | More per-pixel lighting fanciness. | Geenz |
2013-04-09 | Start using R16F again, and divide the bloom contrib by 6. | Geenz |
2013-04-09 | Re-added RGB10_A2 normal buffer, this time encoded with a sphere map transfor... | Geenz |
2013-04-02 | NORSPEC-58 Followup -- put back blinn phong, and do gamma correction approxim... | Dave Parks |
2013-03-29 | Update Mac and Windows breakpad builds to latest | Graham Madarasz |
2013-03-27 | NORSPEC-61 Hook up material parameters to shaders. | Dave Parks |
2013-03-26 | NORSPEC-57, NORSPEC-58 Remove sRGB and gamma correction from shaders to remo... | Dave Parks |
2013-01-30 | Specular map support. This is the vast majority of the material parameters i... | Geenz |
2013-01-11 | Linearize spotlight textures. | Geenz |