summaryrefslogtreecommitdiff
path: root/indra/newview/app_settings/shaders/class2/deferred
diff options
context:
space:
mode:
authorDave Parks <davep@lindenlab.com>2013-03-27 21:59:14 -0500
committerDave Parks <davep@lindenlab.com>2013-03-27 21:59:14 -0500
commit6300f4f768de13823a754831797cb34022f87b60 (patch)
treeae847221ee1a68535e58562cb291441489ab0f82 /indra/newview/app_settings/shaders/class2/deferred
parent7be396cc985c0274ff05b375a8bf27c0e630666a (diff)
NORSPEC-61 Hook up material parameters to shaders.
Diffstat (limited to 'indra/newview/app_settings/shaders/class2/deferred')
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl6
1 files changed, 3 insertions, 3 deletions
diff --git a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl
index 9df9d75905..ff20b63972 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl
@@ -278,8 +278,8 @@ void main()
vec2 tc = vary_fragcoord.xy;
float depth = texture2DRect(depthMap, tc.xy).r;
vec3 pos = getPosition_d(tc, depth).xyz;
- vec3 norm = texture2DRect(normalMap, tc).xyz;
- norm = (norm.xyz-0.5)*2.0; // unpack norm
+ vec4 norm = texture2DRect(normalMap, tc);
+ norm.xyz = (norm.xyz-0.5)*2.0; // unpack norm
float da = max(dot(norm.xyz, sun_dir.xyz), 0.0);
@@ -319,7 +319,7 @@ void main()
//add environmentmap
vec3 env_vec = env_mat * refnormpersp;
col = mix(col.rgb, textureCube(environmentMap, env_vec).rgb,
- max(spec.a-diffuse.a*2.0, 0.0));
+ max(norm.a-diffuse.a*2.0, 0.0));
}
col = atmosLighting(col);