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path: root/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl
AgeCommit message (Collapse)Author
2010-03-31debug ssreflection blur direction. minor.Tofu Linden
2010-03-29ss reflections tweakage:Tofu Linden
+ // Offset the guess source a little according to a trivial + // checkerboard dither function and spec.a. + // This is meant to be similar to sampling a blurred version + // of the diffuse map. LOD would be better in that regard. + // The goal of the blur is to soften reflections in surfaces + // with low shinyness, and also to disguise our lameness.
2010-03-28ss reflections: make the guess less far from the source.Tofu Linden
2010-03-26screen-space reflections: remember to unbias the value from the depth map. ↵Tofu Linden
don't use varying version of lightnorm for lighting the reflection-guess-point.
2010-03-22screen-space reflections mk4. generally subtle. very cheap.Tofu Linden
2010-03-19RenderDeferredSSAO works as an independent setting -- decoupled shadows from ↵Dave Parks
SSAO.
2010-03-05Fix for sun specular highlights showing up in shadow when diffuse ambiance ↵Dave Parks
greater than 0.
2009-09-22Merging render-pipeline-6-qa-2 into viewer-2David Parks
Self reviewed.