Age | Commit message (Expand) | Author |
2013-09-09 | Merge viewer-release 3.6.5 Cocoa | Graham Linden |
2013-09-05 | NORSPEC-360 fix issues with mip selection and TCs in projector fake env refle... | Graham Linden |
2013-07-30 | NORSPEC-314 rollback unified srgb shader code to see if we can get past Mac 1... | Graham Madarasz (Graham Linden) |
2013-07-25 | NORSPEC-325 WIP restore gamma (uncorrected) attenuation and unify sRGB conver... | Graham Linden |
2013-07-24 | NORSPEC-311 WIP move to per-pixel alpha lighting and make spot/point calcs ma... | Graham Linden |
2013-07-11 | Merge with latest viewer-release. | Geenz |
2013-07-03 | NORSPEC-293 better fix incorporating srgb_to_linear curve and applying textur... | Graham Linden |
2013-06-26 | MATBUG-194 Fix for crazy colors on projector shadows with NVIDIA OpenGL 3.3 i... | Dave Parks |
2013-06-20 | NORSPEC-277 WIP backout old-school normal permutation | Graham Linden |
2013-06-19 | Merge with viewer-release. | Geenz |
2013-06-19 | Point light color (de)correction. | Dave Parks |
2013-06-13 | NORSPEC-261 No more magic numbers, parity between forward and deferred render... | Dave Parks |
2013-06-13 | correct DOS line endings | Oz Linden |
2013-06-09 | NORSPEC-246 fix shader compile errors from missing return | Graham Madarasz |
2013-06-09 | NORSPEC-246 fix issues with normal encoding on precision-deprived hardware an... | Graham Madarasz |
2013-06-09 | NORSPEC-246 WIP fix handling of encoded normals with single FP only cards | Graham Madarasz |
2013-05-13 | Merged with https://bitbucket.org/lindenlab/viewer-beta | Geenz |
2013-05-01 | Merge vwr-dev-mat | Graham Madarasz |
2013-05-01 | Fix up specular highlights and gamma correction for projectors. | Dave Parks |
2013-04-30 | Fix vwr-dev-mat merge bugs in llpanelface (missing Oz fix) and XML | Graham Madarasz |
2013-04-29 | Fix any missing color space conversions where appropriate, tweak the sun's in... | Geenz |
2013-04-25 | Merge 3.5.1 into Materials | Graham Madarasz |
2013-04-19 | NORSPEC-139 Fix for non-fullscreen spotlight lighting mismatching fullscreen ... | Dave Parks |
2013-04-19 | Cleanup specular highlights from spot lights | Dave Parks |
2013-04-18 | Mitigation for light attenuation looking different with gamma correction. As... | Geenz |
2013-04-18 | Use GL_SRGB8_ALPHA8 for the diffuse and specular buffers, and correct gamma *... | Geenz |
2013-04-17 | First pass of gamma correction reimplementation. | Geenz |
2013-04-09 | Re-added RGB10_A2 normal buffer, this time encoded with a sphere map transfor... | Geenz |
2013-04-02 | NORSPEC-58 Followup -- put back blinn phong, and do gamma correction approxim... | Dave Parks |
2013-03-29 | Update Mac and Windows breakpad builds to latest | Graham Madarasz |
2013-03-26 | NORSPEC-57, NORSPEC-58 Remove sRGB and gamma correction from shaders to remo... | Dave Parks |
2013-02-22 | Fix for deferred rendering no longer working when the viewer is compiled agai... | Geenz |
2013-01-11 | Linearize spotlight textures. | Geenz |
2012-06-13 | Merge | Geenz |
2012-05-10 | Unpack X, Y, and Z within the light shaders. Also some missing bits from ter... | Jonathan Goodman |
2012-02-13 | SH-2908 Fix for shaders failing to compile when using GLSL 1.20 or 1.10 profile. | Dave Parks |
2012-02-10 | SH-2908 Rework indexed texture rendering to use a uvec4 instead of a float fo... | Dave Parks |
2011-09-24 | SH-2244 Fix for shaders not compiling on pre-GL-3.0 ATI drivers | Dave Parks |
2011-09-22 | SH-2244 Fix for artifacts with L&S enabled when using core profile. | Dave Parks |
2011-09-16 | SH-2243 work in progress -- don't use gl_FragColor or gl_FragData for outputs... | Dave Parks |
2011-09-16 | SH-2243 work in progress -- don't use deprecated shader state | Dave Parks |
2011-08-19 | merge | Dave Parks |
2011-08-17 | add proper copyright and license headers | Oz Linden |
2011-08-10 | SH-2238, SH-2223, SH-SH-2242 glVertexAttrib throughout main render pipeline c... | Dave Parks |
2011-05-31 | SH-1682 Dynamically adjust the number of texture channels to use for indexed ... | Dave Parks |
2011-05-24 | SH-469 GL_ARB_texture_multisample support | Dave Parks |
2010-08-30 | pull internationalization fixes from faulty split | Oz Linden |
2010-08-24 | Update GLSL shader sources to current $LicenseInfo$ standard. | Nat Goodspeed |
2010-08-24 | Backed out changeset c3d41f18ce2b | Tofu Linden |
2010-08-24 | Backed out changeset a62bf7c0af21 | Tofu Linden |