summaryrefslogtreecommitdiff
path: root/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl
diff options
context:
space:
mode:
authorJonathan Goodman <geenz@geenzo.com>2012-05-10 17:05:48 -0400
committerJonathan Goodman <geenz@geenzo.com>2012-05-10 17:05:48 -0400
commita4f27c1b5518cadff653d7e34cbe941d77b4f791 (patch)
tree0545d997d160b6e7c96caef62dce786808eaadbe /indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl
parent2716e38d42ca7c65a7017b465b499f752268d9e1 (diff)
Unpack X, Y, and Z within the light shaders. Also some missing bits from terrainF and treeF.
Diffstat (limited to 'indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl
index 14a683971a..8bfa44f2c5 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl
@@ -152,7 +152,7 @@ void main()
}
vec3 norm = texture2DRect(normalMap, frag.xy).xyz;
- norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm
+ norm = (norm.xyz-0.5)*2.0; // unpack norm
norm = normalize(norm);
float l_dist = -dot(lv, proj_n);