Age | Commit message (Expand) | Author |
2020-03-05 | WIP - Windlight sun lighting should happen in sRGB space, not linear space. ... | Runitai Linden |
2019-09-09 | SL-1144 | Graham Linden |
2019-07-23 | SL-11621 | Graham Linden |
2019-07-15 | SL-11590 | Graham Linden |
2019-07-10 | SL-1491 | Graham Linden |
2019-07-03 | SL-11545, SL-11543, SL-10625 | Graham Linden |
2019-06-10 | SL-10969, SL-11051 | Graham Linden |
2019-06-06 | SL-10969 | Graham Linden |
2019-06-05 | SL-9989 | Graham Linden |
2019-06-03 | SL-10966 | Graham Linden |
2019-05-29 | SL-10969 | Graham Linden |
2019-05-21 | SL-11238 | Graham Linden |
2019-05-16 | Revert lighting changes for 10856 causing knock-on. | Graham Linden |
2019-05-16 | SL-11195 | Graham Linden |
2019-05-13 | SL-10856 | Graham Linden |
2019-05-07 | SL-11055, SL-10966, SL-11087 | Graham Linden |
2019-05-02 | Roll back sRGB decode changes from contrib for now. | Graham Linden |
2019-04-26 | SL-11041 | Graham Linden |
2019-04-25 | SL-10904, SL-10998, SL-11018 | Graham Linden |
2019-04-23 | SL-10901 | Graham Linden |
2019-04-23 | SL-1491 | Graham Linden |
2019-04-22 | Fix mismatch between release and EEP in sunlight and ambient color from setti... | Graham Linden |
2019-04-19 | Fix sky and cloud shader usage of density_multiplier (not re-ranged from FS t... | Graham Linden |
2019-04-18 | SL-10966 | Graham Linden |
2019-04-18 | SL-10966 | Graham Linden |
2019-04-15 | Fix line-endings on new shader file from contribution. | Graham Linden |
2019-04-10 | Fix missing sentinel in shader file to avoid spurious complaints for hg polic... | Graham Linden |
2019-04-10 | Separate out vertex program objects from fragment program objects and use it. | Geenz |
2019-04-09 | First stab at moving atmospheric var calcs to its own utility shader. | Geenz |