Age | Commit message (Expand) | Author |
---|---|---|
2023-02-03 | SL-19148 Decruft followthrough -- decruft shader tree and some remaining forw... | Dave Parks |
2021-11-20 | SL-16289 Rigged mesh rendering overhaul | Dave Parks |
2015-11-10 | remove execute permission from many files that should not have it | Oz Linden |
2013-03-29 | Update Mac and Windows breakpad builds to latest | Graham Madarasz |
2011-09-28 | SH-2507 Shave some unused/redundant varying state and make the max texture in... | Dave Parks |
2011-09-27 | SH-2244 Make emissive attribute match actual number of components coming in | Dave Parks |
2011-09-23 | SH-2244 Better VAO support -- still slower than non-VAO implementation for so... | Dave Parks |
2011-09-16 | SH-2243 work in progress -- don't use deprecated shader state | Dave Parks |
2011-09-15 | SH-2243 work in progress -- no more deprecated built-in matrix state when usi... | Dave Parks |
2011-08-10 | SH-2238, SH-2223, SH-SH-2242 glVertexAttrib throughout main render pipeline c... | Dave Parks |