Age | Commit message (Expand) | Author |
---|---|---|
2023-05-17 | SL-19655 Decruft legacy GLSL shaders and now unused build queues. | RunitaiLinden |
2021-11-20 | SL-16289 Rigged mesh rendering overhaul | Dave Parks |
2015-11-10 | remove execute permission from many files that should not have it | Oz Linden |
2013-03-29 | Update Mac and Windows breakpad builds to latest | Graham Madarasz |
2011-10-20 | SH-2600 Fix for busted texture animation on bump mapped objects. | Dave Parks |
2011-09-16 | SH-2243 work in progress -- don't use deprecated shader state | Dave Parks |
2011-09-15 | SH-2243 work in progress -- no more deprecated built-in matrix state when usi... | Dave Parks |
2011-08-27 | SH-2242 Physics shape display works again, added asserts to flush out areas w... | Dave Parks |
2011-08-19 | merge | Dave Parks |
2011-08-17 | add proper copyright and license headers | Oz Linden |
2011-08-08 | SH-2242 Work in progress migrating to glVertexAttrib everywhere | Dave Parks |
2011-07-17 | SH-2031 High risk changeset, but potentially high reward. Addresses frame st... | Dave Parks |