diff options
author | Dave Parks <davep@lindenlab.com> | 2011-09-15 00:54:25 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2011-09-15 00:54:25 -0500 |
commit | 530981a2149a74e1dc003cea1bbc9dc392fcae60 (patch) | |
tree | f629a2dbc004d23e0f9f056366290e397ec51caf /indra/newview/app_settings/shaders/class1/objects/bumpV.glsl | |
parent | 7c95af74f195c9ec4ebc0fc0264d98cd4a85be49 (diff) |
SH-2243 work in progress -- no more deprecated built-in matrix state when using shaders.
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/objects/bumpV.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/objects/bumpV.glsl | 11 |
1 files changed, 7 insertions, 4 deletions
diff --git a/indra/newview/app_settings/shaders/class1/objects/bumpV.glsl b/indra/newview/app_settings/shaders/class1/objects/bumpV.glsl index 7d38e07d65..dccc692593 100644 --- a/indra/newview/app_settings/shaders/class1/objects/bumpV.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/bumpV.glsl @@ -22,7 +22,10 @@ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ - + +uniform mat4 texture_matrix0; +uniform mat4 texture_matrix1; +uniform mat4 modelview_projection_matrix; attribute vec3 position; attribute vec2 texcoord0; @@ -31,7 +34,7 @@ attribute vec2 texcoord1; void main() { //transform vertex - gl_Position = gl_ModelViewProjectionMatrix*vec4(position.xyz, 1.0); - gl_TexCoord[0] = gl_TextureMatrix[0] * vec4(texcoord0,0,1); - gl_TexCoord[1] = gl_TextureMatrix[1] * vec4(texcoord1,0,1); + gl_Position = modelview_projection_matrix*vec4(position.xyz, 1.0); + gl_TexCoord[0] = texture_matrix0 * vec4(texcoord0,0,1); + gl_TexCoord[1] = texture_matrix1 * vec4(texcoord1,0,1); } |