Age | Commit message (Expand) | Author |
---|---|---|
2010-01-29 | fix a variety of shader errors, mostly due to my confusing glsl with C++... a... | Tofu Linden |
2010-01-29 | duh, use the proper param name. | Tofu Linden |
2010-01-29 | spot-aware light func usage in ALL shaders. | Tofu Linden |
2010-01-28 | cheap no-branch goodness for rendering both spotlights and pointlights with t... | Tofu Linden |
2010-01-28 | cheaper, cuter way to deal with spot vs point in the shader | Tofu Linden |
2010-01-28 | cheaply resurrect the difference between spotlight and omnidirectional, as fa... | Tofu Linden |
2010-01-28 | fix the shader dp light going negative! | Tofu Linden |
2010-01-28 | enable basic directional lighting for basic/atmospheric shaders - yay. | Tofu Linden |
2008-03-25 | merge release@82858 maint-render-2-merge@83010 -> release | Steven Bennetts |
2008-02-27 | Merge of windlight into release (QAR-286). This includes all changes in | Brad Kittenbrink |
2007-03-02 | merge release@58699 beta-1-14-0@58707 -> release | Steven Bennetts |
2007-01-02 | Print done when done. | James Cook |