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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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indra
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class1
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lighting
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lightFullbrightF.glsl
Age
Commit message (
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Author
2020-06-29
SL-9632 Fix Haze effecting HUD objects
Ptolemy
2019-04-19
Add directory names to sentinels in shaders so shaders with same filename can...
Graham Linden
2015-11-10
remove execute permission from many files that should not have it
Oz Linden
2013-06-03
NORSPEC-195 Fix for incorrect alpha blending with deferred rendering enabled.
Dave Parks
2013-05-29
NORSPEC-198, NORSPEC-176, NORSPEC-106, NORSPEC-202 et al -- Material matrix t...
Dave Parks
2013-03-29
Update Mac and Windows breakpad builds to latest
Graham Madarasz
2012-02-13
SH-2908 Fix for shaders failing to compile when using GLSL 1.20 or 1.10 profile.
Dave Parks
2012-02-10
SH-2908 Rework indexed texture rendering to use a uvec4 instead of a float fo...
Dave Parks
2011-09-29
SH-2507 Potential fix for basic shaders causing objects to disappear with som...
Dave Parks
2011-09-24
SH-2244 Fix for shaders not compiling on pre-GL-3.0 ATI drivers
Dave Parks
2011-09-16
SH-2243 work in progress -- don't use gl_FragColor or gl_FragData for outputs...
Dave Parks
2011-09-16
SH-2243 work in progress -- don't use deprecated shader state
Dave Parks
2011-08-17
add proper copyright and license headers
Oz Linden
2011-05-31
SH-1682 Dynamically adjust the number of texture channels to use for indexed ...
Dave Parks
2010-10-06
ATI compatibility pass
Dave Parks
2010-08-24
Update GLSL shader sources to current $LicenseInfo$ standard.
Nat Goodspeed
2008-02-27
Merge of windlight into release (QAR-286). This includes all changes in
Brad Kittenbrink