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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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indra
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newview
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app_settings
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shaders
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class1
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lighting
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lightFullbrightAlphaMaskF.glsl
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Author
2015-11-10
remove execute permission from many files that should not have it
Oz Linden
2013-05-30
NORSPEC-216 Fix for some HUD objects not rendering with advanced lighting/mat...
Dave Parks
2013-04-25
Merge 3.5.1 into Materials
Graham Madarasz
2013-04-18
This should take care of alpha blended full bright objects and gamma correction.
Geenz
2013-03-29
Update Mac and Windows breakpad builds to latest
Graham Madarasz
2013-03-26
NORSPEC-57, NORSPEC-58 Remove sRGB and gamma correction from shaders to remo...
Dave Parks
2013-01-11
Initial (largely complete) gamma correct rendering implementation.
Geenz
2012-02-13
SH-2908 Fix for shaders failing to compile when using GLSL 1.20 or 1.10 profile.
Dave Parks
2012-02-10
SH-2908 Rework indexed texture rendering to use a uvec4 instead of a float fo...
Dave Parks
2011-11-02
SH-2541 Fix for speckles on avatar on some cards -- don't use "maximum_alpha"...
Dave Parks
2011-09-29
SH-2507 Potential fix for basic shaders causing objects to disappear with som...
Dave Parks