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path: root/indra/newview/app_settings/shaders/class1/deferred
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2011-05-12SH-1521 update -- Lighting and Shadows grayed out on macLeslie Linden
* Disabled SSAO on macs with 8 or less texture units. * Slight cleanup of sunlight fragment shaders to remove unused texture units. Reviewed by davep
2011-05-10SH-1521 FIX -- Lighting and Shadows grayed out on macLeslie Linden
* Modified mac feature table to bring it up to date with latest renderer features including deferred rendering * Changed mac AGL pixel format to no longer allow it to revert to software rendering when shader compilation errors occur. * Fixed up various GLSL shader compilation warnings and errors that came up as a result of the above changes. * Changed initial conditions for the "hardware skinning" checkbox on the preferences floater so it can be modified before login on machines that support avatar vertex programs. * Removed unused avatarAlphaF.glsl files Reviewed by davep
2011-05-06SH-1521 Potential fix for shadows not working on mac.Dave Parks
2011-05-04SH-1455 Faster, better, more reliable disabling of DoF effect when edit menu ↵Dave Parks
is open and when effect is opted out of.
2011-05-04CTS-537 Apply tweak from Tofu Buzzard.Dave Parks
2011-04-25SH-1427 Fix for alpha objects not getting the right light curves when ↵Dave Parks
deferred rendering enabled.
2011-04-15SH-1374 Integrate bokeh depth of field effect from Tofu, but preserve edge ↵Dave Parks
detection.
2011-04-15mergeDave Parks
2011-03-21Get rid of ugly seam at near/far focal planes.Dave Parks
2011-03-20undo another local change.Tofu Buzzard
2011-02-14mergeTofu Buzzard
2011-02-14SH-547 Fix for rigged attachments being invisible in impostors and fix for ↵Dave Parks
impostors not working with lighting and shadows enabled.
2011-02-10mergeTofu Buzzard
2011-02-10SH-958 Fix for entire scene being in shadow when shadows + SSAO disabled but ↵Dave Parks
"Lighting and Shadows" enabled.
2011-01-30dither compat tweakTofu Buzzard
2011-01-22remove some unused depth samplings.Tofu Buzzard
(transplanted from a38a7ea07c52aafbd4305f96d715201a35d86726)
2011-01-22HACK to make deferred imposters more-or-less work.Tofu Buzzard
(transplanted from e41d116728dd1e453273047ba7fde9455a1811d4)
2011-01-21adjust SSAO towards a stronger, darker effect curveTofu Buzzard
(transplanted from 4b7066a9a309fa82727c0b403cc6f20720077dc0)
2011-01-16FIX VWR-24509 Fix SSAO speckling artifacts at distance, re-enable distant SSAOTofu Buzzard
followup - remove the distance limiting, re-enabling distant SSAO. (transplanted from d11eafacb2609537905718fa559e81b53e6740f8)
2011-01-16FIX VWR-24509 Fix SSAO speckling artifacts at distance, re-enable distant SSAOTofu Buzzard
(transplanted from ef938dea0504b12fcf802f38fcf5457ba566c468)
2010-12-15CTS-411 edge ghosting in deferred rendering (w/shadows and shadow smoothing ↵Tofu Buzzard
enabled) (transplanted from c698ce37c0502597aafc75fcf9c37ff2970b7faf) (transplanted from ae92e806703a0c03ec2ab76d74906c7465285aaf)
2010-12-10DoF tweaks -- reviewed by Falcon.Dave Parks
2010-12-03DoF tweaks -- halo hiding, etc.Dave Parks
2010-11-30Ditch fake anti-aliasing for deferred rendering.Dave Parks
2010-11-30Far focal plane blur attenuation tweak.Dave Parks
2010-11-29Tweak DoF bloom gradient.Dave Parks
2010-11-24Depth of Field whenever "Lighting and Shadows" is enabled and ↵Dave Parks
global-illumination is not (experimental).
2010-11-21Fake anti-aliasing for deferred rendering as an alternative to real ↵Dave Parks
anti-aliasing.
2010-10-20Fix for broken shadows on rigged attachments when attachment penetrates ↵Dave Parks
shadow frustum near clip plane.
2010-10-06ATI compatibility passDave Parks
2010-08-31mergeDave Parks
2010-08-30pull internationalization fixes from faulty splitOz Linden
2010-08-26Add missing files from viewer-experimentalDave Parks
2010-08-24Update GLSL shader sources to current $LicenseInfo$ standard.Nat Goodspeed
See https://wiki.lindenlab.com/wiki/License_Substitution for details.
2010-08-24Backed out changeset c3d41f18ce2bTofu Linden
back-out the back-out for this branch. yay.
2010-08-24Backed out changeset a62bf7c0af21Tofu Linden
Backing out this merge that I pushed (prematurely) to the wrong place.
2010-05-11add an accidentally-dropped normalize from the bf541483d907 / normpacking-rejigTofu Linden
(transplanted from 9e23eb15550830b5efe1012c8169339931ec5f32)
2010-05-11add an accidentally-dropped normalize from the bf541483d907 / normpacking-rejigTofu Linden
2010-05-09Rejig deferred normal-map packing a little, to double its accuracy for free.Tofu Linden
(transplanted from bf541483d9074c18c6d4f4bd19caf0de82013cbf)
2010-05-09Rejig deferred normal-map packing a little, to double its accuracy for free.Tofu Linden
2010-05-06EXT-6912 FIXED Deferred Rendering - shiny objects look like a projection ↵Tofu Linden
instead of a reflection Disable screen-space shiny while I chew on it some more. (transplanted from bde80560117295f6b3e61f9b47f3bdea826945ca)
2010-05-06EXT-6912 FIXED Deferred Rendering - shiny objects look like a projection ↵Tofu Linden
instead of a reflection Disable screen-space shiny while I chew on it some more.
2010-05-04Cleanup from review.Dave Parks
2010-05-04Deferred pipeline integration of rigged attachments and cleanup.Dave Parks
2010-05-01mergeDave Parks
2010-05-01Rigged attachment integration WIP.Dave Parks
2010-04-30expand EXT-7149 fix to include bumpyshiny.Tofu Linden
2010-04-30expand EXT-7149 fix to include bumpyshiny.Tofu Linden
(transplanted from 57e136beedee9122dbbf46a1d91f6514f058b829)
2010-04-30more tweakery for EXT-7149 objects with white color and varied texture do ↵Tofu Linden
not appear shiny with deferred rendering
2010-04-30more tweakery for EXT-7149 objects with white color and varied texture do ↵Tofu Linden
not appear shiny with deferred rendering (transplanted from 36680184ec50ecf5fff92ee33db711b7512d923a)