diff options
author | Dave Parks <davep@lindenlab.com> | 2011-05-04 15:43:21 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2011-05-04 15:43:21 -0500 |
commit | f3b0b5f3f1654a1df30d4516aca328f3add31fa0 (patch) | |
tree | 9d9ba2a6a325004dfd43e5928683d50356864bfc /indra/newview/app_settings/shaders/class1/deferred | |
parent | bce7b4f0980c3d5e8697a48487721097d732e9f3 (diff) |
CTS-537 Apply tweak from Tofu Buzzard.
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl b/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl index f377685045..77f1b2224c 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl @@ -57,11 +57,11 @@ void dofSampleNear(inout vec4 diff, inout float w, float cur_sc, vec2 tc) float sc = calc_cof(d); - float wg = 1.0; + float wg = 0.25; vec4 s = texture2DRect(diffuseRect, tc); // de-weight dull areas to make highlights 'pop' - wg *= s.r+s.g+s.b; + wg += s.r+s.g+s.b; diff += wg*s; @@ -77,11 +77,11 @@ void dofSample(inout vec4 diff, inout float w, float min_sc, float cur_depth, ve if (sc > min_sc //sampled pixel is more "out of focus" than current sample radius || d < cur_depth) //sampled pixel is further away than current pixel { - float wg = 1.0; + float wg = 0.25; vec4 s = texture2DRect(diffuseRect, tc); // de-weight dull areas to make highlights 'pop' - wg *= s.r+s.g+s.b; + wg += s.r+s.g+s.b; diff += wg*s; |