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path: root/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl
AgeCommit message (Expand)Author
2011-08-17add proper copyright and license headersOz Linden
2011-05-31SH-1682 Dynamically adjust the number of texture channels to use for indexed ...Dave Parks
2010-10-06ATI compatibility passDave Parks
2010-08-30pull internationalization fixes from faulty splitOz Linden
2010-08-24Update GLSL shader sources to current $LicenseInfo$ standard.Nat Goodspeed
2010-08-24Backed out changeset c3d41f18ce2bTofu Linden
2010-08-24Backed out changeset a62bf7c0af21Tofu Linden
2010-05-09Rejig deferred normal-map packing a little, to double its accuracy for free.Tofu Linden
2010-03-07Add a touch of fakey ripple to shadows on the surface of water, as if the wat...Tofu Linden
2010-03-07Some extra comments to help me get things straight.Tofu Linden
2010-03-07trivial comment typo fix.Tofu Linden
2010-03-07Remove an extraneous normalize() from the water fragment shader - the last th...Tofu Linden
2010-03-07Remove the class2/class3 water shaders, which aren't materially different fro...Tofu Linden
2009-09-22Merging render-pipeline-6-qa-2 into viewer-2David Parks
2009-02-18Merge of QAR-1267 to trunk. This was a combo merge of QAR-1175 (maint-render...Brad Kittenbrink