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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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sunLightSSAOF.glsl
Age
Commit message (
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Author
2011-09-24
SH-2244 Fix for shaders not compiling on pre-GL-3.0 ATI drivers
Dave Parks
2011-09-16
SH-2243 work in progress -- don't use gl_FragColor or gl_FragData for outputs...
Dave Parks
2011-09-16
SH-2243 work in progress -- don't use deprecated shader state
Dave Parks
2011-08-19
merge
Dave Parks
2011-08-17
add proper license headers to files that did not have them
Oz Linden
2011-08-10
SH-2238, SH-2223, SH-SH-2242 glVertexAttrib throughout main render pipeline c...
Dave Parks
2011-05-31
SH-1682 Dynamically adjust the number of texture channels to use for indexed ...
Dave Parks
2011-05-24
SH-469 GL_ARB_texture_multisample support
Dave Parks
2011-05-12
SH-1521 update -- Lighting and Shadows grayed out on mac
Leslie Linden
2011-01-16
FIX VWR-24509 Fix SSAO speckling artifacts at distance, re-enable distant SSAO
Tofu Buzzard
2010-10-06
ATI compatibility pass
Dave Parks
2010-08-24
Backed out changeset c3d41f18ce2b
Tofu Linden
2010-08-24
Backed out changeset a62bf7c0af21
Tofu Linden
2010-05-09
Rejig deferred normal-map packing a little, to double its accuracy for free.
Tofu Linden
2010-03-20
SSAO version of sunLight shaders.
Dave Parks