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authorDave Parks <davep@lindenlab.com>2011-09-16 17:08:39 -0500
committerDave Parks <davep@lindenlab.com>2011-09-16 17:08:39 -0500
commit8a1baaea6c0462b645499e8e7b88345e46b92621 (patch)
tree565537e0a9c3bf0c9d982e8da90dc420a5844b04 /indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOF.glsl
parentda84f5552731e1ece3a463c4c385bb327f1048a1 (diff)
SH-2243 work in progress -- don't use gl_FragColor or gl_FragData for outputs -- no more deprecation warnings on nvidia
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOF.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOF.glsl5
1 files changed, 4 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOF.glsl b/indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOF.glsl
index 797648202d..96f3248e55 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOF.glsl
@@ -23,9 +23,12 @@
*/
-
#extension GL_ARB_texture_rectangle : enable
+#ifndef gl_FragColor
+out vec4 gl_FragColor;
+#endif
+
//class 1 -- no shadow, SSAO only
uniform sampler2DRect depthMap;