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path: root/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl
AgeCommit message (Expand)Author
2019-04-23SL-10901 part 1Graham Linden
2019-04-19SL-10967Graham Linden
2019-04-15SL-10959Graham Linden
2019-04-10SL-10901Graham Linden
2019-04-10Revive the shading model that masks fog.Geenz
2019-04-10Fullbright + elimination of all references to calcFragAtmospherics.Geenz
2019-04-10Separate out vertex program objects from fragment program objects and use it.Geenz
2019-04-08Make ambient clamping consistent between class1/2 deferred lighting and forwa...Graham Linden
2019-04-05SL-10821Graham Linden
2019-04-03Bring back specular bloom.Geenz
2019-04-03Make sure that the SL BRDF is being applied to objects lit by the sun and moon.Geenz
2019-04-02Fix shader link fail from forward decl of wrong soft clip func in class 1.Graham Linden
2019-04-02Make sure emissive is actually handled with atmospherics consistently.Geenz
2019-04-01Scale the specular contribution to account for brighter highlights.Geenz
2019-04-01Make sure that atmospheric calcs aren't done twice.Geenz
2019-03-07Fix tabs.Graham Linden
2019-03-07SL-10618, SL-10698Graham Linden
2019-02-26SL-10566 part the firstGraham Linden
2019-01-30SL-10415, SL-10434Graham Linden
2019-01-04Convert to using shared shadow sampling function (reduce duplicated code bloc...Graham Linden
2018-12-06De-duplicate deferred gbuffer access for getPosition/getNorm.Graham Linden
2018-12-05Shader cleanup and consolidation of use of sRGB conversion funcs.Graham Linden
2018-12-03SL-10055Graham Linden
2018-11-14Work around broken deps on atmospheric vars in the frag-based deferred lighti...Graham Linden
2018-11-12SL-10044 SL-10045Graham Linden
2018-11-09Back out changes causing broken shadows and other render shenanigans.Graham Linden
2018-11-06Move to using a shared deferredUtil object for getting pos/norm from gbuffer.Graham Linden
2018-11-01SL-9994Graham Linden
2018-10-19SL-9928Graham Linden
2018-09-17SL-1491 take two: fix non-ALM/class2 atmospherics additive artifactsGraham Linden
2018-09-14SL-1491Graham Linden
2018-08-09MAINT-8951Graham Linden
2018-06-12Fix env panel forward action.Graham Linden
2018-03-12De-duplicate deferred shader code for atmospherics and transport.Graham Linden graham@lindenlab.com
2018-03-12De-duplicate shader code for encoding and decoding normals to/from gbuffer fo...Graham Linden graham@lindenlab.com
2018-03-12De-duplicate sRGB conversion funcs from many shadersGraham Linden graham@lindenlab.com
2018-03-09De-duplicate water fog code and modify programs to include the shared object ...Graham Linden graham@lindenlab.com
2018-02-18Atmospherics WIPGraham Linden graham@lindenlab.com
2017-09-14MAINT-7129 - [Project Alex Ivy][MAC] Materials and ALM shaders broken in Mac ...ruslantproductengine
2015-11-10remove execute permission from many files that should not have itOz Linden
2013-09-09Merge viewer-release 3.6.5 CocoaGraham Linden
2013-08-05NORSPEC-285 NORSPEC-293 NORSPEC-298 fix ighting diffs between alpha/non/ALM/n...Graham Linden
2013-07-30NORSPEC-314 rollback unified srgb shader code to see if we can get past Mac 1...Graham Madarasz (Graham Linden)
2013-07-25NORSPEC-325 WIP restore gamma (uncorrected) attenuation and unify sRGB conver...Graham Linden
2013-07-24NORSPEC-311 make post deferred (alpha objects) respect same gamma ramp as def...Graham Linden
2013-07-23NORSPEC-293 fix sRGB to linear conversion to not scrooge the darksGraham Linden
2013-07-23NORSPEC-285 NORSPEC-298 alpha vs diff color differencesGraham Linden
2013-07-21NORSPEC-315 NORSPEC-316 NORSPEC-312 fix various haze and gamma correction iss...Graham Linden
2013-07-11Merge with latest viewer-release.Geenz
2013-07-11NORSPEC-291 WIP materials underwater with haze, reflection broken, water dist...Graham Madarasz (Graham)