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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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pbropaqueV.glsl
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2024-04-29
#824 Process source files in bulk: replace tabs with spaces, convert CRLF to ...
Andrey Lihatskiy
2023-06-07
SL-19808: Move tangent_space_transform calculation to the very end
Cosmic Linden
2023-06-06
SL-19808: Fix orientation of PBR normal texture when texture transform and/or...
Cosmic Linden
2023-02-27
SL-19279: LLGLSLShader::bindXXX is not free. Pack the uniforms
Cosmic Linden
2023-02-24
SL-19265: Fix precision issue with texture transforms by moving transform mat...
Cosmic Linden
2023-02-24
SL-19228: Remove DEBUG_TEXCOORD
Cosmic Linden
2023-02-23
SL-19228: Fix GLTF texture transform rotation and add UV debug (PBR only). Se...
Cosmic Linden
2023-02-07
SL-18229 Fix for PBR materials on HUDs misbehaving. Incidental decruft.
Dave Parks
2022-12-09
SL-18740: Fix texture animations not working for GLTF materials
Cosmic Linden
2022-11-02
SL-18485: Render GLTF materials with extension KHR_texture_transform with app...
Cosmic Linden
2022-09-12
SL-18095 WIP -- Use meshoptimizer to re-weld and cache optimize after generat...
Dave Parks
2022-09-09
SL-18095 WIP -- Allow mikktspace generator to add more vertices (skip re-weld...
Dave Parks
2022-09-08
SL-18095 WIP -- Add Mikktspace tangent generation for PBR materials and switc...
Dave Parks
2022-08-15
SL-17940 Fix for rigged attachments with PBR materials not rendering.
Dave Parks
2022-06-27
SL-17274: Cleanup position
Ptolemy
2022-06-23
SL-17653 Fix writing of PBR materials to gbuffer.
Dave Parks
2022-06-23
SL-17274: Fix shaders to use normal and spec maps
Ptolemy
2022-05-06
SL-17274: Add vary_position, cleanup whitespace
Ptolemy
2022-05-02
SL-17274: Stub for PBR DrawPool and shader
Ptolemy