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path: root/indra/newview/app_settings/shaders/class1/deferred/pbropaqueF.glsl
AgeCommit message (Expand)Author
2024-11-25Drop emissive on old Intel GPUs (#3110)Jonathan "Geenz" Goodman
2024-11-122590 mac intel and radeon pro 5300m horrible fps 2 (#3030)Dave Parks
2024-06-11Clean up line endings that got mangled up during last mergeAnsariel
2024-05-15#1267 Fix for alpha cutoff of zero and base color factor alpha of zero making...Dave Parks
2024-04-21Fix sampling normals from gbuffer and cleanup redundant gbuffer samples (#1294)Rye Mutt
2024-04-19#1139 Fix for world going black/white in some scenes (NaNs) (#1273)RunitaiLinden
2024-02-01#677 WIP -- add mirror clipping to more shadersRunitaiLinden
2023-10-16Tons of masking changes and tweaks.Jonathan "Geenz" Goodman
2023-05-17SL-19655 Decruft legacy GLSL shaders and now unused build queues.RunitaiLinden
2023-04-06SL-19538 Followup -- scrub all possible sources of NaNs, make dynamic exposur...Dave Parks
2023-02-24SL-19265: Fix precision issue with texture transforms by moving transform mat...Cosmic Linden
2023-02-24SL-19228: Remove DEBUG_TEXCOORDCosmic Linden
2023-02-23SL-19228: Fix GLTF texture transform rotation and add UV debug (PBR only). Se...Cosmic Linden
2023-02-08SL-18229 Mac build fix.Dave Parks
2023-02-07SL-18229 Fix for PBR materials on HUDs misbehaving. Incidental decruft.Dave Parks
2022-11-02SL-18485: Render GLTF materials with extension KHR_texture_transform with app...Cosmic Linden
2022-09-20SL-18190 Reduce banding (stay in linear space as much as possible, increase p...Dave Parks
2022-09-13SL-17701 WIP -- Correct color space management for base color and emissive co...Dave Parks
2022-09-12SL-18095 Add tangents to mesh assets so we can calculate mikktspace tangents ...Dave Parks
2022-09-09SL-18095 WIP -- Allow mikktspace generator to add more vertices (skip re-weld...Dave Parks
2022-09-08SL-18095 WIP -- Add Mikktspace tangent generation for PBR materials and switc...Dave Parks
2022-09-06SL-18096 WIP -- partial support for double sided rendering. Shadow map and p...Dave Parks
2022-09-02DRTVWR-559: PBR: CleanupPtolemy
2022-09-02DRTVWR-559: PBR: Maintain slightly higher quality of normals from normal mapPtolemy
2022-09-02SL-17701: PBR: Add support for gltf Alpha MASK (cutoff)Ptolemy
2022-08-29SL-17703: PBR: Fix default OMR if pbr shader compiled sans HAS_SPECULAR_MAPPtolemy
2022-08-10SL-17763: Cleanup debug infor for lightsPtolemy
2022-08-02SL-17762: PBR: Add debug flag to turn off regular output and color code point...Ptolemy
2022-07-06SL-17682 PBR: Fix Occlusion Roughness Metal not being in linear space; remove...Ptolemy
2022-07-05SL-17682: PBR: Cleanup debug flags to view raw normal map as-isPtolemy
2022-06-24SL-17274: PBR: Fix typo of commit 4e1a4e80e4Ptolemy
2022-06-24SL-17274: PBR: Add DEBUG_NORMAL_RAW, DEBUG_NORMAL_OUT to PBR shaderPtolemy
2022-06-24Merge branch 'DRTVWR-559' of bitbucket.org:lindenlab/viewer into DRTVWR-559Ptolemy
2022-06-24SL-17274: Cleanup frag_dataPtolemy
2022-06-24SL-17274 Hook up emissive map and non-texture parameters to pbropaqueF.glslDave Parks
2022-06-23SL-17653 Fix writing of PBR materials to gbuffer.Dave Parks
2022-06-23SL-17274: Fix shaders to use normal and spec mapsPtolemy
2022-05-06SL-17274: Add debug rendering to pbr shaderPtolemy
2022-05-06SL-17274: Add vary_position, cleanup whitespacePtolemy
2022-05-02SL-17274: Stub for PBR DrawPool and shaderPtolemy