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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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moonF.glsl
Age
Commit message (
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Author
2023-02-07
SL-19147 Water quality pass. Remove gl_FragDepth writes from sky rendering (...
Dave Parks
2022-11-28
Merge remote-tracking branch 'origin/DRTVWR-528' into DRTVWR-559
Brad Kittenbrink
2022-10-11
SL-18190 Cleanup -- convert some vec4's to vec3's (as they really are), remov...
Dave Parks
2022-06-21
SL-17274 Cleanup hard-coded gbuffer atmos flag for softenlight
Ptolemy
2021-04-29
SL-14113: Merge duplicate shader constant for clarity.
Ptolemy
2021-04-29
SL-14113: Remove magic numbers. Take advantage of existing shader #defines in...
Ptolemy
2021-04-29
SL-14113 Fix moon haze
Ptolemy
2020-09-11
SL-13465 Restore Pre-EEP haze effecting moon
Ptolemy
2020-08-16
SL-13465 Fix local scalar mix masking global mix() function.
Ptolemy
2020-08-16
SL-13465 Partially restore atmospheric effects for the moon.
Ptolemy
2019-05-03
SL-11075
Graham Linden
2019-05-02
Roll back sRGB decode changes from contrib for now.
Graham Linden
2019-04-30
SL-11071
Graham Linden
2019-04-15
SL-10968
Graham Linden
2019-04-10
SL-10925, SL-10926, SL-10896
Graham Linden
2019-04-02
SL-10857
Graham Linden
2019-03-28
SL-10831
Graham Linden
2019-02-06
SL-10478
Graham Linden
2019-02-01
SL-9996, SL-1130, SL-5546
Graham Linden
2019-02-01
Roll back attempted fix for 9996 on ALM which has unacceptable knock-on effects.
Graham Linden
2019-02-01
Fix issue with OSX shader compiler not implementing #if correctly (nice job, ...
Graham Linden
2019-01-24
SL-10276
Graham Linden
2018-10-30
SL-9976 change moon blend/brightness handling in shaders and cleanup extraneo...
Graham Linden
2018-10-08
SL-9751
Graham Linden
2018-08-30
MAINT-9064
Graham Linden
2018-07-19
Modify deferred sun disc and moon shaders to write all deferrred gbuffer chan...
Graham Linden
2018-07-03
MAINT-8838 render a sun disc if the texture(s) are provided by WL settings (d...
Graham Linden
2018-06-27
Make distinct ALM moon shader, tweak mix factor for day vs night moon shading...
Graham Linden