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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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indra
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newview
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app_settings
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shaders
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class1
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deferred
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materialV.glsl
Age
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Author
2024-05-15
Post-merge spaces fix
Andrey Lihatskiy
2024-02-05
#677 Add mirror clipping to rigged shaders
RunitaiLinden
2024-01-31
#677 Some clipping WIP
Jonathan "Geenz" Goodman
2023-10-16
Tons of masking changes and tweaks.
Jonathan "Geenz" Goodman
2023-05-17
SL-19655 Decruft legacy GLSL shaders and now unused build queues.
RunitaiLinden
2023-03-10
This corrects tangents on blinn-phong surfaces to use proper mikkt calculatio...
Rye Mutt
2022-08-15
SL-17940 Fix for rigged attachments with PBR materials not rendering.
Dave Parks
2019-03-07
SL-10618, SL-10698
Graham Linden
2013-07-11
NORSPEC-291 WIP fix avatar disappearing
Graham Madarasz (Graham)
2013-07-11
NORSPEC-291 WIP materials underwater with haze, reflection broken, water dist...
Graham Madarasz (Graham)
2013-07-10
NORSPEC-291 WIP materials underwater w and wo alpha, water fog color broken, ...
Graham Linden
2013-06-03
NORSPEC-229 Fix for bad binormals on mirrored surfaces (use tangent calculato...
Dave Parks
2013-04-19
Shader changes for Mac compat
Graham Madarasz (Graham Linden)
2013-04-17
NORSPEC-90 Alpha pool hookups for materials.
Dave Parks
2013-03-29
NORSPEC-66 Hook up material parameters to rigged attachments.
Dave Parks
2013-03-29
NORSPEC-65 Hook up texture offset/scale/rotation for normal and specular maps.
Dave Parks
2013-03-27
NORSPEC-61 Hook up material parameters to shaders.
Dave Parks
2013-02-04
Added a new draw pool specifically for faces with materials applied to them. ...
Geenz