| Age | Commit message (Collapse) | Author | 
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|  | Fix OSX shader compile bug from use of #if FOO instead of #ifdef FOO or #if defined(FOO)
preventing atmospherics (and thus ALM) from working on OSX. | 
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|  | using shaders. | 
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|  | texture rendering based on available hardware. | 
|  | shadow frustum near clip plane. | 
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