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authorDave Parks <davep@lindenlab.com>2011-08-19 16:34:34 -0500
committerDave Parks <davep@lindenlab.com>2011-08-19 16:34:34 -0500
commit233e42b3314c17b2e24334587d960af6e3dc963c (patch)
tree480e571bf913bb0743c3c6c6ce846a69aa405504 /indra/newview/app_settings/shaders/class1/deferred/attachmentShadowV.glsl
parent0e496309d6cb7581c9f69b7da244699c382750ac (diff)
parent80398b3ccb0c4a6ff3ac20b3565619fe5cecc2f9 (diff)
merge
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/attachmentShadowV.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/attachmentShadowV.glsl10
1 files changed, 6 insertions, 4 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/attachmentShadowV.glsl b/indra/newview/app_settings/shaders/class1/deferred/attachmentShadowV.glsl
index bf4e79d815..e03615eebb 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/attachmentShadowV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/attachmentShadowV.glsl
@@ -22,21 +22,23 @@
* $/LicenseInfo$
*/
-
+attribute vec3 position;
+attribute vec4 diffuse_color;
+attribute vec2 texcoord0;
mat4 getObjectSkinnedTransform();
void main()
{
//transform vertex
- gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0;
+ gl_TexCoord[0] = gl_TextureMatrix[0] * vec4(texcoord0,0,1);
mat4 mat = getObjectSkinnedTransform();
mat = gl_ModelViewMatrix * mat;
- vec3 pos = (mat*gl_Vertex).xyz;
+ vec3 pos = (mat*vec4(position.xyz, 1.0)).xyz;
- gl_FrontColor = gl_Color;
+ gl_FrontColor = diffuse_color;
vec4 p = gl_ProjectionMatrix * vec4(pos, 1.0);
p.z = max(p.z, -p.w+0.01);