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author | Leslie Linden <leslie@lindenlab.com> | 2011-11-11 16:27:08 -0800 |
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committer | Leslie Linden <leslie@lindenlab.com> | 2011-11-11 16:27:08 -0800 |
commit | 84ab08d2a5ac59ea2681e3dea0e0bc48e3d99de5 (patch) | |
tree | 4625f752d73b46de471045f39e2937baa1ae40b4 /indra/newview/app_settings/shaders/class1/deferred/attachmentShadowV.glsl | |
parent | e2e154d94ea0684ede8c7c1b70fff555edbd6065 (diff) |
Assorted shader cleanup to remove a few warnings and errors for OS X.
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/attachmentShadowV.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/attachmentShadowV.glsl | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/attachmentShadowV.glsl b/indra/newview/app_settings/shaders/class1/deferred/attachmentShadowV.glsl index 533babf3dc..ded6cced27 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/attachmentShadowV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/attachmentShadowV.glsl @@ -31,15 +31,12 @@ ATTRIBUTE vec4 diffuse_color; ATTRIBUTE vec2 texcoord0; VARYING vec4 vertex_color; -VARYING vec2 vary_texcoord0; mat4 getObjectSkinnedTransform(); void main() { //transform vertex - vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy; - mat4 mat = getObjectSkinnedTransform(); mat = modelview_matrix * mat; |