index
:
viewer.git
main
maint-c
Megapahit's fork of the Second Life viewer.
Erik Kundiman
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
indra
/
newview
/
app_settings
/
shaders
/
class1
/
deferred
/
alphaF.glsl
Age
Commit message (
Expand
)
Author
2019-05-02
Roll back sRGB decode changes from contrib for now.
Graham Linden
2019-04-30
SL-10856
Graham Linden
2019-04-29
SL-10956, SL-10969
Graham Linden
2019-04-29
Remove hack mul of sunlight in alpha shader and add some taps for debugging t...
Graham Linden
2019-04-26
Lighting WIP
Graham Linden
2019-04-26
Make alpha projectors do projector clip test for consistency with deferred sp...
Graham Linden
2019-04-26
Add projector light within da gtz test.
Graham Linden
2019-04-25
SL-10904, SL-10998, SL-11018
Graham Linden
2019-04-25
Fix dark ALM and strangeness at Mid lighting (class 3 but with a darkness abo...
Graham Linden
2019-04-23
SL-10901
Graham Linden
2019-04-10
SL-10901
Graham Linden
2019-04-10
Fullbright + elimination of all references to calcFragAtmospherics.
Geenz
2019-04-09
SL-5186
Graham Linden
2019-04-08
SL-5186
Graham Linden
2019-04-08
Make ambient clamping consistent between class1/2 deferred lighting and forwa...
Graham Linden
2019-04-05
SL-10896
Graham Linden
2019-04-05
SL-10821
Graham Linden
2019-04-05
SL-10854 part 2
Graham Linden
2019-04-04
SL-10854
Graham Linden
2019-03-26
More consistent lighting across ALM/non-ALM/deferred/forward rendering.
Graham Linden
2019-03-15
SL-10743, SL-10744
Graham Linden
2019-03-13
SL-10741
Graham Linden
2019-03-07
SL-10618, SL-10698
Graham Linden
2019-03-03
SL-10664, SL-10666
Graham Linden
2019-02-26
Fix ifdef in alphaF.
Graham Linden
2019-02-26
Fix up ifdefs to make OSX shader compiler happy.
Graham Linden
2019-02-26
SL-10566 part the first
Graham Linden
2019-02-26
SL-5186, SL-10612
Graham Linden
2019-02-22
SL-5186
Graham Linden
2019-02-13
SL-10181, SL-10546
Graham Linden
2019-02-06
SL-10461
Graham Linden
2019-02-04
SL-10461
Graham Linden
2019-01-30
SL-10415, SL-10434
Graham Linden
2019-01-08
Fix broken distortion map rendering (was culling everything).
Graham Linden
2019-01-04
Convert to using shared shadow sampling function (reduce duplicated code bloc...
Graham Linden
2018-12-06
De-duplicate deferred gbuffer access for getPosition/getNorm.
Graham Linden
2018-12-05
Shader cleanup and consolidation of use of sRGB conversion funcs.
Graham Linden
2018-12-03
SL-10055
Graham Linden
2018-11-12
SL-10044 SL-10045
Graham Linden
2018-11-09
Back out changes causing broken shadows and other render shenanigans.
Graham Linden
2018-11-06
Move to using a shared deferredUtil object for getting pos/norm from gbuffer.
Graham Linden
2018-11-06
Remove scaleDownLight funcs and eliminate unused copy-pasted funcs in lightin...
Graham Linden
2018-11-01
SL-9994
Graham Linden
2018-11-01
Back out unintended shader changes from SL-10000 fix.
Graham Linden
2018-11-01
SL-10000 fix storing of ambient value when converting legacy settings
Graham Linden
2018-08-09
MAINT-8951
Graham Linden
2018-06-12
Fix env panel forward action.
Graham Linden
2018-03-12
De-duplicate deferred shader code for atmospherics and transport.
Graham Linden graham@lindenlab.com
2018-03-12
Fix decl mismatch in alpha shader and mark deferred shaders needing new linka...
Graham Linden graham@lindenlab.com
2018-03-12
De-duplicate shader code for encoding and decoding normals to/from gbuffer fo...
Graham Linden graham@lindenlab.com
[next]