summaryrefslogtreecommitdiff
path: root/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl
AgeCommit message (Expand)Author
2019-05-23Re-enable projector ambiance for forward alpha objects.Graham Linden
2019-05-23Add render debug controls for forcing disable of ambient, sun, and local ligh...Graham Linden
2019-05-22SL-10969Graham Linden
2019-05-21SL-11238Graham Linden
2019-05-13SL-10856Graham Linden
2019-05-06SL-11102, SL-11103Graham Linden
2019-05-06Fix missin atten and atten only applied when da > 0 in material and alpha sha...Graham Linden
2019-05-03SL-11085Graham Linden
2019-05-03SL-11075Graham Linden
2019-05-03SL-11087, SL-11086, SL-11092Graham Linden
2019-05-02Roll back sRGB decode changes from contrib for now.Graham Linden
2019-04-30SL-10856Graham Linden
2019-04-29SL-10956, SL-10969Graham Linden
2019-04-29Remove hack mul of sunlight in alpha shader and add some taps for debugging t...Graham Linden
2019-04-26Lighting WIPGraham Linden
2019-04-26Make alpha projectors do projector clip test for consistency with deferred sp...Graham Linden
2019-04-26Add projector light within da gtz test.Graham Linden
2019-04-25SL-10904, SL-10998, SL-11018Graham Linden
2019-04-25Fix dark ALM and strangeness at Mid lighting (class 3 but with a darkness abo...Graham Linden
2019-04-23SL-10901Graham Linden
2019-04-10SL-10901Graham Linden
2019-04-10Fullbright + elimination of all references to calcFragAtmospherics.Geenz
2019-04-09SL-5186Graham Linden
2019-04-08SL-5186Graham Linden
2019-04-08Make ambient clamping consistent between class1/2 deferred lighting and forwa...Graham Linden
2019-04-05SL-10896Graham Linden
2019-04-05SL-10821Graham Linden
2019-04-05SL-10854 part 2Graham Linden
2019-04-04SL-10854Graham Linden
2019-03-26More consistent lighting across ALM/non-ALM/deferred/forward rendering.Graham Linden
2019-03-15SL-10743, SL-10744Graham Linden
2019-03-13SL-10741Graham Linden
2019-03-07SL-10618, SL-10698Graham Linden
2019-03-03SL-10664, SL-10666Graham Linden
2019-02-26Fix ifdef in alphaF.Graham Linden
2019-02-26Fix up ifdefs to make OSX shader compiler happy.Graham Linden
2019-02-26SL-10566 part the firstGraham Linden
2019-02-26SL-5186, SL-10612Graham Linden
2019-02-22SL-5186Graham Linden
2019-02-13SL-10181, SL-10546Graham Linden
2019-02-06SL-10461Graham Linden
2019-02-04SL-10461Graham Linden
2019-01-30SL-10415, SL-10434Graham Linden
2019-01-08Fix broken distortion map rendering (was culling everything).Graham Linden
2019-01-04Convert to using shared shadow sampling function (reduce duplicated code bloc...Graham Linden
2018-12-06De-duplicate deferred gbuffer access for getPosition/getNorm.Graham Linden
2018-12-05Shader cleanup and consolidation of use of sRGB conversion funcs.Graham Linden
2018-12-03SL-10055Graham Linden
2018-11-12SL-10044 SL-10045Graham Linden
2018-11-09Back out changes causing broken shadows and other render shenanigans.Graham Linden