Age | Commit message (Expand) | Author |
2019-05-23 | Re-enable projector ambiance for forward alpha objects. | Graham Linden |
2019-05-23 | Add render debug controls for forcing disable of ambient, sun, and local ligh... | Graham Linden |
2019-05-22 | SL-10969 | Graham Linden |
2019-05-21 | SL-11238 | Graham Linden |
2019-05-13 | SL-10856 | Graham Linden |
2019-05-06 | SL-11102, SL-11103 | Graham Linden |
2019-05-06 | Fix missin atten and atten only applied when da > 0 in material and alpha sha... | Graham Linden |
2019-05-03 | SL-11085 | Graham Linden |
2019-05-03 | SL-11075 | Graham Linden |
2019-05-03 | SL-11087, SL-11086, SL-11092 | Graham Linden |
2019-05-02 | Roll back sRGB decode changes from contrib for now. | Graham Linden |
2019-04-30 | SL-10856 | Graham Linden |
2019-04-29 | SL-10956, SL-10969 | Graham Linden |
2019-04-29 | Remove hack mul of sunlight in alpha shader and add some taps for debugging t... | Graham Linden |
2019-04-26 | Lighting WIP | Graham Linden |
2019-04-26 | Make alpha projectors do projector clip test for consistency with deferred sp... | Graham Linden |
2019-04-26 | Add projector light within da gtz test. | Graham Linden |
2019-04-25 | SL-10904, SL-10998, SL-11018 | Graham Linden |
2019-04-25 | Fix dark ALM and strangeness at Mid lighting (class 3 but with a darkness abo... | Graham Linden |
2019-04-23 | SL-10901 | Graham Linden |
2019-04-10 | SL-10901 | Graham Linden |
2019-04-10 | Fullbright + elimination of all references to calcFragAtmospherics. | Geenz |
2019-04-09 | SL-5186 | Graham Linden |
2019-04-08 | SL-5186 | Graham Linden |
2019-04-08 | Make ambient clamping consistent between class1/2 deferred lighting and forwa... | Graham Linden |
2019-04-05 | SL-10896 | Graham Linden |
2019-04-05 | SL-10821 | Graham Linden |
2019-04-05 | SL-10854 part 2 | Graham Linden |
2019-04-04 | SL-10854 | Graham Linden |
2019-03-26 | More consistent lighting across ALM/non-ALM/deferred/forward rendering. | Graham Linden |
2019-03-15 | SL-10743, SL-10744 | Graham Linden |
2019-03-13 | SL-10741 | Graham Linden |
2019-03-07 | SL-10618, SL-10698 | Graham Linden |
2019-03-03 | SL-10664, SL-10666 | Graham Linden |
2019-02-26 | Fix ifdef in alphaF. | Graham Linden |
2019-02-26 | Fix up ifdefs to make OSX shader compiler happy. | Graham Linden |
2019-02-26 | SL-10566 part the first | Graham Linden |
2019-02-26 | SL-5186, SL-10612 | Graham Linden |
2019-02-22 | SL-5186 | Graham Linden |
2019-02-13 | SL-10181, SL-10546 | Graham Linden |
2019-02-06 | SL-10461 | Graham Linden |
2019-02-04 | SL-10461 | Graham Linden |
2019-01-30 | SL-10415, SL-10434 | Graham Linden |
2019-01-08 | Fix broken distortion map rendering (was culling everything). | Graham Linden |
2019-01-04 | Convert to using shared shadow sampling function (reduce duplicated code bloc... | Graham Linden |
2018-12-06 | De-duplicate deferred gbuffer access for getPosition/getNorm. | Graham Linden |
2018-12-05 | Shader cleanup and consolidation of use of sRGB conversion funcs. | Graham Linden |
2018-12-03 | SL-10055 | Graham Linden |
2018-11-12 | SL-10044 SL-10045 | Graham Linden |
2018-11-09 | Back out changes causing broken shadows and other render shenanigans. | Graham Linden |