Age | Commit message (Expand) | Author |
2022-04-11 | SL-17194 Impostor quality pass 2 (and fix for fully transparent rigged attach... | Dave Parks |
2022-04-11 | SL-17173 Impostor quality pass. | Dave Parks |
2022-03-24 | SL-17028 Fix for inconsistent ordering of transparent rigged meshes and remov... | Dave Parks |
2021-11-12 | SL-14895, restore previous post-deferred alpha behavior | Dave Houlton |
2020-03-06 | Fix for mismatch on angular attenuation between sunlight on opaque and transp... | Runitai Linden |
2020-03-05 | WIP - Windlight sun lighting should happen in sRGB space, not linear space. ... | Runitai Linden |
2020-03-04 | WIP - fix various inconsistencies in sRGB vs linear color space. Fix inconsi... | Runitai Linden |
2019-07-23 | SL-11621 | Graham Linden |
2019-07-12 | SL-11588 | Graham Linden |
2019-07-10 | SL-1491 | Graham Linden |
2019-07-02 | SL-11533 | Graham Linden |
2019-06-18 | SL-10829 the 2nd | Graham Linden |
2019-06-18 | SL-10969 | Graham Linden |
2019-06-11 | SL-11370, SL-11372, SL-11337 | Graham Linden |
2019-06-10 | SL-10969, SL-11051 | Graham Linden |
2019-05-31 | SL-11337 | Graham Linden |
2019-05-29 | SL-10969 | Graham Linden |
2019-05-28 | SL-10969, SL-11073 | Graham Linden |
2019-05-23 | Re-enable projector ambiance for forward alpha objects. | Graham Linden |
2019-05-23 | Add render debug controls for forcing disable of ambient, sun, and local ligh... | Graham Linden |
2019-05-22 | SL-10969 | Graham Linden |
2019-05-21 | SL-11238 | Graham Linden |
2019-05-13 | SL-10856 | Graham Linden |
2019-05-06 | SL-11102, SL-11103 | Graham Linden |
2019-05-06 | Fix missin atten and atten only applied when da > 0 in material and alpha sha... | Graham Linden |
2019-05-03 | SL-11085 | Graham Linden |
2019-05-03 | SL-11075 | Graham Linden |
2019-05-03 | SL-11087, SL-11086, SL-11092 | Graham Linden |
2019-05-02 | Roll back sRGB decode changes from contrib for now. | Graham Linden |
2019-04-30 | SL-10856 | Graham Linden |
2019-04-29 | SL-10956, SL-10969 | Graham Linden |
2019-04-29 | Remove hack mul of sunlight in alpha shader and add some taps for debugging t... | Graham Linden |
2019-04-26 | Lighting WIP | Graham Linden |
2019-04-26 | Make alpha projectors do projector clip test for consistency with deferred sp... | Graham Linden |
2019-04-26 | Add projector light within da gtz test. | Graham Linden |
2019-04-25 | SL-10904, SL-10998, SL-11018 | Graham Linden |
2019-04-25 | Fix dark ALM and strangeness at Mid lighting (class 3 but with a darkness abo... | Graham Linden |
2019-04-23 | SL-10901 | Graham Linden |
2019-04-10 | SL-10901 | Graham Linden |
2019-04-10 | Fullbright + elimination of all references to calcFragAtmospherics. | Geenz |
2019-04-09 | SL-5186 | Graham Linden |
2019-04-08 | SL-5186 | Graham Linden |
2019-04-08 | Make ambient clamping consistent between class1/2 deferred lighting and forwa... | Graham Linden |
2019-04-05 | SL-10896 | Graham Linden |
2019-04-05 | SL-10821 | Graham Linden |
2019-04-05 | SL-10854 part 2 | Graham Linden |
2019-04-04 | SL-10854 | Graham Linden |
2019-03-26 | More consistent lighting across ALM/non-ALM/deferred/forward rendering. | Graham Linden |
2019-03-15 | SL-10743, SL-10744 | Graham Linden |
2019-03-13 | SL-10741 | Graham Linden |