Age | Commit message (Collapse) | Author |
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Switched off by default for now until Web content ready - turn on with Debug Settings - 'QuickBuyCurrency'
Reviewed by Sam/Richard
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functionality was moved from the LLToolDragAndDrop to a separate class - LLGiveInventory.
To allow give several inventory items to several selected residents I need some functionality encapsulated in LLToolDragAndDrop class out of it.
No functionality should be changed.
LLToolDragAndDrop was updated to use new LLGiveInventory'methods instead of removed ones.
There were moved methods related to:
- give inventory item
- give inventory category
- log into chat
Such functionality was moved:
- is give acceptable
- do inventory give operation
- send give inventory request to server
- process give inventory for protected items
QA Notes: Functionality related to give inventory via drag and drop should be re-tested closely.
Reviewed by Richard Nelson at https://codereview.productengine.com/secondlife/r/364/
--HG--
branch : product-engine
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Reviewed by Richard Nelson and Mike Antipov at https://codereview.productengine.com/secondlife/r/363/
--HG--
branch : product-engine
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Includes: DEV-45800, DEV-45803 - Grid Manager
DEV-45804 - SLURL refactor
DEV-45801 - Single username field (for Identity Evolution and SLE Ldap)
Also,
Includes Certificate Management code allowing the viewer to connect to
grids not signed by a well know key (just like any web browser). Also
contains secure storage for things like passwords.
The security/certificate code is modular with the intention of adding modules
to directly use the operating system facilities for crypto if available.
(that's much more secure than we'll ever be)
Also, refactor of voice to modularize it, and add a diamondware voice module.
CR: Aimee, James, Lynx, Mani, Karina and a list of thousands
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Name change LLWearableDictionary.h to LLWearableType.h.
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EXT-7295 : FIXED : INFRASTRUCTURE : Cleaned up Inventory Icon code
Inventory link icons were designed from scratch.
Added LLInventoryIcon class and did some major refactoring for how it determines inventory icons from item bridges.
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reviwed Mike Antipov at https://codereview.productengine.com/secondlife/r/357/
--HG--
branch : product-engine
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theplugins dlls will result in a new packaged viewer
reviewed by Mani
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"clothing" accordion tab of outfit editor
Initial implementation (no sorting, no grayed items from Base outfit)
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/322
--HG--
branch : product-engine
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Semi-automatically resolved conflicts in:
* BuildParams
* indra/newview/CMakeLists.txt
* indra/newview/llviewermessage.cpp
--HG--
branch : product-engine
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2.8.1
GCC 4.0 will be selected as the compiler in Xcode if building against the OS X 10.4 SDK which is incompatible with GCC 4.2
Also made it possible to override the selected SDK from the configure line, by using something like:
-DCMAKE_OSX_DEPLOYMENT_TARGET:STRING='10.4' -DCMAKE_OSX_SYSROOT:PATH='/Developer/SDKs/MacOSX10.5.sdk'
Reviewed by: Poppy.
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inventory for "add wearables" panel of outfit editor
1. Modified LLInventoryItemsList - implemented delayed item construction. Items are added during draw, not more than 50 items will be added in single draw. This lets us reduce system overload during multiple panel construction.
2. Implemented LLFilteredWearableListManager to populate inventory flat list with data. This class filters entire inventory according to specified filter and populates specified inventory list with data.
3. Created LLCommonUtil::computeDifference() to avoid code copy-pasting(will use it in all appropriate places in next review request)
Reviewed by Mike Antipov - https://codereview.productengine.com/secondlife/r/301/
--HG--
branch : product-engine
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* renamed class LLOnlineStatusToast to LLPanelOnlineStatus;
* updated method LLToastPanel::buidPanelFromNotification to provide building all kinds of tip toast panels;
* updated method LLTipHandler::processNotification to avoid using LLToastNotifyPanel;
reviewed by Vadim Savchuk at
https://codereview.productengine.com/secondlife/r/286/
--HG--
branch : product-engine
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viewer 2 build
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"my outfits" tab in top-level appearance sidebar (tier 1)
llui:
- Setting container panel for accordion tab control to dynamically add tabs to accordions.
- Added method to dynamically remove accordion tabs.
- Added LLIconCtrl image setter.
newview:
- Class LLOutfitsList - a list of agents's outfits from "My Outfits" inventory category which represents each outfit by an accordion tab with a list of items inside it.
- Class LLWearableItemsList - a list of wearable items used in each accordion tab of "My Outfits" tab.
- Class LLInventoryItemsList - a base class for LLWearableItemsList that represents inventory items by panels in LLFlatListView.
- Class LLPanelInventoryItem - inventory item representation for a flat list. Item icon is set according to item type.
- Class LLInventoryCategoriesObserver - an observer used in LLOutfitsList for monitoring changes to "My Outfits" inventory category and updating outfits accordion tabs and list of items for each outfit.
Known issues:
- Only first outfit tab is displayed in "My Outfits" until this tab is expanded.
- Bottom bar buttons and filter field not functioning for "My Outfits" tab since LLOutfitsList still doesn't support selection, filtering and sorting.
- "My Outfits" and "Wearing" tabs of "Appearance" side panel might need a common interface to use LLOutfitsList and LLinventoryPanel as tabs in LLPanelOutfitsInventory or "Wearing" tab should be replaces with LLOutfitsList class object i.e. a flat list.
On review - https://codereview.productengine.com/secondlife/r/285/
--HG--
branch : product-engine
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notifications.
Utilized old save and load notification code.
Main concern was with notifications that have complex responder - UserGiveItem, ObjectGiveItem. Those responders are object with own fields that need to persist through sessions.
Notifications that should be saved are marked with persist="true" in notifications.xml
Notifications using functor responders are saved automatically.
Notifications using object responders need additional tuning. Responder object should be a) serializable(implement LLNotificationResponderInterface), b) registered with LLResponderRegistry.
At this point following notifications persist through sessions: UserGiveItem, ObjectGiveItem, TeleportOffered, FrienshipOffered.
Reviewed by Mike Antipov - https://codereview.productengine.com/secondlife/r/211/
--HG--
branch : notifications
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LLPanelGenericTip classes.
* decoupled tip toast panel related logic from class LLTast;
* moved documentation comment of LLPanelGenericTip constructor from .cpp to .h file;
* corrected name attribute in panel_generic_tip.xml;
reviewed by Mike Antipov and Vadim Savchuk at https://codereview.productengine.com/secondlife/r/230/
--HG--
branch : product-engine
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found out how to fix loading 32-bit cursors from embedded resource and moved them back there instead of freestanding files
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LLFloaterActiveSpeakers and related classes from viewer)
* Removed llfloateractivespeacker.h/cpp from CMakeLists.txt and from the repo.
* Removed llmediaremotectrl.h/cpp, llvoiceremotectrl.h/cpp from the repo (were not in CMakeLists.txt).
* Unused in 2.0 setings ("ShowVoiceChannelPopup" & "ShowVolumeSettingsPopup") are moved to the end of settings.xml (to not affect 1.23 if remove).
* Removed xml files related to Active Speakers floater and old Communication floater (related cpp files have been already removed). Also removed their localized versions.
* Also removed old textures related to removed xml and unused in 2.0 anymore.
Reviewed by Vadim at https://codereview.productengine.com/secondlife/r/226/
--HG--
branch : product-engine
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and doesn't fit on toast
* Unbolded startup toast message text;
* Avoided increasing complexity of LLToastNotifyPanel class that in future
should be decoupled on separate independent toast panel implementations and
added LLPanelGenericTip class to represent generic notifytip panels.
reviewed by Vadim Savchuk and Mike Antipov at
https://codereview.productengine.com/secondlife/r/214/
--HG--
branch : product-engine
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Includes: DEV-45800, DEV-45803 - Grid Manager
DEV-45804 - SLURL refactor
DEV-45801 - Single username field (for Identity Evolution and SLE Ldap)
Also,
Includes Certificate Management code allowing the viewer to connect to
grids not signed by a well know key (just like any web browser). Also
contains secure storage for things like passwords.
The security/certificate code is modular with the intention of adding modules
to directly use the operating system facilities for crypto if available.
(that's much more secure than we'll ever be)
Also, refactor of voice to modularize it, and add a diamondware voice module.
CR: Aimee, James, Lynx, Mani, Karina and a list of thousands
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--HG--
branch : product-engine
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Moved LLLibraryOutfitsFetch and LLInitialWearablesFetch
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llinventorymodel subclass
Created LLInventoryModelBackgroundFetch file for handling background fetch.
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renamed panel_look_info.xml to panel_outfit_edit.xml
renamed llpanellookinfo.cpp/llpanellookinfo.h to llpaneloutfitedit.cpp/llpaneloutfitedit.h
renamed LLPanelLookInfo to LLPanelOutfitEdit
Reviewed at https://codereview.productengine.com/secondlife/r/130/
--HG--
branch : product-engine
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First check-in; only compiles, nothing more.
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remove the now-redundant and somewhat odd (mea culpa) stripping process from the CMake stage
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