Age | Commit message (Collapse) | Author |
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Single attachment request are now batched up and sent all at once as a single message.
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snowglobe2.1 and viewer2.2 code, and beats people re-applying their viewer-public changes piecemeal while waiting for this to land.
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back-out the back-out for this branch. yay.
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Backing out this merge that I pushed (prematurely) to the wrong place.
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LLPanelPlace
Moved LLParcelHandler from now defunct llfloaterparcel.cpp to llpanelplaces.cpp
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currently only used for those two smallish files)
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download) builds. SL crash reporter still enabled.
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Reviewed by Tofu.
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similar to My Outfits view.
- Added common interface for My Outfits and Wearing tabs.
- Changed LLPanelOutfitsInventory to use common interface for My Outfits and Wearing tabs.
- Removed dependency on outfits side panel from inventory bridge context menus.
- Removed unused LLShowCreatedOutfit class from llagentwearables.cpp.
- Restored opening newly created outfit in My Outfits tab.
- Fixed worn items indication for Wearing tab items.
Revieved by Neal Orman at https://codereview.productengine.com/secondlife/r/604/.
--HG--
branch : product-engine
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- Moved inventory list item panel to a separate file.
- Added xui customizable styles for wearable list items.
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/551/.
--HG--
branch : product-engine
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panel status.
1 published LLCOFObserver as LLOutfitObserver(moved from llpaneloutfitedit.cpp to lloutfitobserver.h)
2 decoupled outfit edit panel and observer by replacing pointer to panel with signals and made observer as singleton
3 moved call of LLAppearanceMgr::getInstance()->updateIsDirty() from outfit edit panel to observer(discussed with IB)
4 modified updating of combo button state on outfit panel using LLOutfitObserver
5 modified refresh of outfit name and status on outfit change event using LLOutfitObserver
6 removed unnecessary LLWatchForOutfitRenameObserver that caused excessive updates of outfit panel status name
--HG--
branch : product-engine
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symbol file.
improper dependencies for the copy_l_viewer_manifest target were causing it to silently fail.
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- Implemented class LLPanelTopInfoBar (llpaneltopinfobar.h, llpaneltopinfobar.cpp, panel_topinfo_bar.xml). Most of it's implementation is borrowed from LLLocationInputCtrl class.
- Mini-Location panel is turned off by default.
- Added top bar context menu option \"Show Mini-Location Panel\".
- Mini-Location panel displays the same context menu as top bar.
- Added code to initialize LLPanelTopInfoBar in llviewerwindow.cpp.
- Added declaration of the widget in main_view.xml
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/464/
--HG--
branch : product-engine
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concatenated.
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Done:
- Implemented creating new wearables via My Outfits gear menu.
- Implemented renaming/removing/editing an outfit via My Outfits context menu.
- Implemented "Attach to..." / "Attach to HUD..." context submenus.
- Now disabling (instead of hiding) irrelevant wearable context menu items.
- Added "Take Off / Detach" context menu item that's shown for clothes and attachments.
Useful if you selected a bunch of items and want to take them all off.
- Fixed taking off an outfit
(not all wearables were taken off because of a wrong inventory collector).
- Fixed crash when editing a skirt
(reference to a missing string).
- In LLWearableItemsList::ContextMenu::updateItemsVisibility renamed variables
and introduced MASK_UNKNOWN per Nyx's request.
Known issues:
- "Attach to..." context menus may be displayed partially off-screen
(there is the same bug in the inventory panel).
- The way we invoke wearable editing panel after the wearable gets created
is currently a hack.
TODO:
- Wear / take off / rename / delete an outfit via My Outfits gear menu
(currently not implemented because of missing selection support in My Outfits).
- Add "Create new..." to body part / clothing context menu in Edit Outfit.
- Add "Create new..." submenus to the Edit Outfit gear menu.
Reviewed by Nyx at https://codereview.productengine.com/secondlife/r/466/
--HG--
branch : product-engine
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Actually this is kind of 3 independent fixes, one for a different bug on each platform.
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--HG--
branch : product-engine
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spec.
* moved logic related to combo button from LLPanelOutfitEdit to LLSaveOutfitComboBtn class;
* used LLSaveOutfitComboBtn class in LLPanelOutfitsInventory;
reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/459/
--HG--
branch : product-engine
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generate_breakpad_symbols target were slightly off)
thanks for the code review mani!
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info to upload symbol files to s3 after the build.
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Final fixes for:
EXT-7209 camera to enter appearance edit mode
EXT-7366 change camera to face front of avatar in previews
EXT-7213 kill old appearance editor
Partial fix for:
EXT-7392 alpha mask checkboxes are not hooked up
All changes code reviewed by vir. Following commits (plus this one) reviewed with this checkin:
425d4e960450
15d04b6464a7
e92ae606de12
adc94512ea9b
24577dbbf7a4
6f28b241eae2
(sorry dessie! :) )
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Switched off by default for now until Web content ready - turn on with Debug Settings - 'QuickBuyCurrency'
Reviewed by Sam/Richard
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