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2025-10-26Merge tag 'Second_Life_Release#4e2a9667-2025.08' into 2025.08Erik Kundiman
2025-10-25Merge tag 'Second_Life_Release#01823996-2025.08' into 2025.08Erik Kundiman
2025-10-20Fix tabs and trailing spaces in objc sourcesRye
2025-10-13viewer#3018 Expose mouse wrap in UIAndrey Kleshchev
And attempt some basic automation
2025-10-10Fix for Use MultiGL on Mac not applying on startupmobserveur
This fixes an issue where the Apple MultiGL options isn't applied on startup
2025-10-02Fixes visual glitches after 2025.07 mergemobserveur
This commit fixes the visual glitches after the 2025.07 merging. It also allows the user to set a very short draw distance (this can be useful for photography)
2025-10-01Merge tag 'Second_Life_Release#a6d4c1d3-2025.07' into 2025.07Erik Kundiman
2025-09-18Merge remote-tracking branch 'origin/release/2025.07' into geenz/2025.07-developJonathan "Geenz" Goodman
2025-09-18Merge remote-tracking branch 'mobserveur/2025.07' into 2025.07Erik Kundiman
2025-09-18Reactivation of vsync when the context is createdmobserveur
This commit reactivates vsync when the context is created, if the user chose this option. This was disabled for testing purpose.
2025-09-18Minimise whitespace diffs from upstreamErik Kundiman
2025-09-16Fixes the slow down related to the attached huds renderingmobserveur
This commit fixes the long time issue with attached huds rendering, which was causing important slow down with certain combinations of post processing settings.
2025-09-12#4651 Handle window's sessions terminationAndrey Kleshchev
2025-09-12Merge remote-tracking branch 'mobserveur/experimental2'Erik Kundiman
2025-09-11Fix for multithreaded textures on Mac and more optimisationsmobserveur
This commit fixes an issue with the multithreaded textures option on Mac and adds some more optimisations.
2025-09-10Improvements found in reviewing mac_arm branch #4629Brad Linden
2025-09-09Merge branch 'main' into 2025.06Erik Kundiman
2025-09-09Merge remote-tracking branch 'mobserveur/experimental2'Erik Kundiman
2025-09-08Optimisations and experimental HDR display support on macmobserveur
This commit completes the previous ones for performance optimisations, and adds HDR display support on mac
2025-08-28Tabs to spacesRye
2025-08-28Merge branch 'develop' of github.com:secondlife/viewer into rye/infinitemacRye
2025-08-22Enable deprecation warnings and suppress a small handful that have no modern ↵Rye
replacements
2025-08-22Remove dead code for macos versions 10.6 and olderRye
2025-08-21Merge tag 'Second_Life_Release#143de1dd-2025.06' into 2025.06Erik Kundiman
2025-08-20Merge branch 'develop' of github.com:secondlife/viewer into rye/infinitemacRye
2025-08-20Rework macOS retina support to remove deprecated code and fix scaled input ↵Rye
issues in multimonitor
2025-08-19#4284 Reorder window shutdownAndrey Kleshchev
2025-08-19Fix macOS deprecation warningsRye
2025-08-15Merge tag 'Second_Life_Release#23083286-2025.06' into 2025.06Erik Kundiman
2025-08-11#4284 Better window shutdown loggingAndrey Kleshchev
To help investigate shutdown freeze
2025-08-08Merge tag 'Second_Life_Release#55f1c8b9-2025.06' into 2025.06Erik Kundiman
2025-08-08Merge branch '2025.05' into 2025.06Erik Kundiman
2025-08-08Merge branch 'main' into 2025.06Erik Kundiman
2025-08-06Merge branch develop into 2025.06Andrey Kleshchev
# Conflicts: # indra/newview/llvoavatar.cpp
2025-07-29Merge branch 'main' into 2025.05Erik Kundiman
2025-07-26#4374 update icon for title barMaxim Nikolenko
2025-07-24#4424 don't try to update theme too earlyMaxim Nikolenko
2025-07-23#4374 add support for the system theme (light and dark)Maxim Nikolenko
2025-07-23Fix linking to c_dfDIJoystick error when on SDLErik Kundiman
Copied from llwindowwin32.cpp.
2025-07-18Merge branch 'main' into 2025.05Erik Kundiman
2025-07-03Remove mFullscreenBits from llwindowsdl.cppErik Kundiman
See commit 6e6e105f01726208d60c060c4de653cd15470db3
2025-07-03Merge tag 'Second_Life_Project#bca9ba9b-glTF_Mesh_Import' into gltf_mesh_importErik Kundiman
2025-07-03getCursorDelta isn't implemented if using SDL on WinErik Kundiman
2025-07-01Make Windows SDL-ready (in case we need to)Erik Kundiman
2025-06-26Disable direct input init on Win ARM64 for nowErik Kundiman
This would be for joysticks & spacemouses, which aren't that urgent. This is disabled as it seems to be causing a segmentation fault on Windows ARM64.
2025-06-10macOS 26 build changes (#4239)Jonathan "Geenz" Goodman
* Fix for VLAs now emitting warnings on Xcode 26, and AGL being removed from the SDK. Note: there was no warning or notice provided for AGL's removal. * Whitespace.
2025-06-03Exclude Windows from compiling SDL related filesErik Kundiman
2025-06-03Re-include GLEXT.cmake, but for Windows onlyErik Kundiman
There doesn't seem to be glext.h on Windows, so we'll just use the package from LL for now.
2025-06-03Revert "Promote seh_catcher() et al. to llexception.{h,cpp} for general use."Erik Kundiman
This reverts commit 71d777ea126e7f02cb46c11bdb606094ca06f75c.
2025-06-03Revert "Fix up llexception.h's cross-platform SEH wrapper."Erik Kundiman
This reverts commit 5ed8df22cd59680a685c4ada7daa5555bf59d4fe.