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2022-09-15Merge branch 'master' into DRTVWR-548-maint-NAndrey Lihatskiy
# Conflicts: # indra/newview/llmodelpreview.h
2022-06-29Merge branch 'master' into DRTVWR-548-maint-NAndrey Lihatskiy
# Conflicts: # doc/contributions.txt # indra/newview/llviewercontrol.cpp
2022-06-29Merge branch 'master' into DRTVWR-544-maintAndrey Lihatskiy
2022-06-23mac build fixMaxim Nikolenko
2022-06-21SL-17635 remove unused variablesMaxim Nikolenko
2022-06-03SL-17515 FIXED Extreme Mouse Sensitivity for Certain ActionsMnikolenko Productengine
2022-05-31Merge branch 'master' into DRTVWR-544-maintAndrey Lihatskiy
# Conflicts: # indra/llprimitive/llmodel.cpp # indra/llprimitive/llmodel.h # indra/newview/llappviewer.cpp # indra/newview/llappviewer.h
2022-05-30SL-17474 Device context not properly released at shutdownAndrey Kleshchev
2022-05-27Merge branch 'master' into DRTVWR-543-maintAndrey Lihatskiy
# Conflicts: # autobuild.xml # indra/cmake/LLCommon.cmake # indra/llcommon/CMakeLists.txt # indra/llrender/llgl.cpp # indra/newview/llappviewer.cpp # indra/newview/llface.cpp # indra/newview/llflexibleobject.cpp # indra/newview/llvovolume.cpp
2022-04-29SL-17124 make sure window thread wakes up to proces 'quit' messageAndrey Kleshchev
2022-04-29SL-17124 switchContext and loadShaderFile crashesAndrey Kleshchev
- Do not try initializing shaders if requirements are not met or if window does not exist - Warn user before closing window. Situation is unexpected, there is chance of more issues, like a freeze or a crash on close() - mHasMultitexture is a solid requirement, if it is not present, we won't be able to run
2022-04-18Merge branch master (D540) into DRTVWR-546Andrey Kleshchev
# Conflicts: # indra/llcommon/llsdutil.cpp # indra/newview/VIEWER_VERSION.txt # indra/newview/lldrawpoolalpha.cpp # indra/newview/lldrawpoolwater.cpp
2022-04-18Merge branch 'master' into DRTVWR-544-maintAndrey Lihatskiy
# Conflicts: # indra/newview/app_settings/settings.xml # indra/newview/llfloatersearch.cpp # indra/newview/llgroupactions.cpp # indra/newview/llvovolume.cpp
2022-04-18Merge branch 'master' into DRTVWR-543-maintAndrey Lihatskiy
2022-03-29SL-17074 fix ALT-F4 handling without impacting alt-zoomDave Houlton
2022-03-24SL-17074 Fix Alt-F4 handling bugDave Houlton
2022-03-14SL-16845 PTT Mic doesn't close when leaving window and releasing keyAndrey Kleshchev
2022-03-11SL-16985 FIXED [Mac] Key combinations for diacritical marks are not workingMnikolenko ProductEngine
2022-03-01Merge branch 'master' (DRTVWR-557) into DRTVWR-546Andrey Kleshchev
# Conflicts: # autobuild.xml # doc/contributions.txt # indra/cmake/GLOD.cmake # indra/llcommon/tests/llprocess_test.cpp # indra/newview/VIEWER_VERSION.txt # indra/newview/lldrawpoolavatar.cpp # indra/newview/llfloatermodelpreview.cpp # indra/newview/llmodelpreview.cpp # indra/newview/llviewertexturelist.cpp # indra/newview/llvovolume.cpp # indra/newview/viewer_manifest.py
2022-02-28Merge branch 'master' into DRTVWR-544-maintAndrey Lihatskiy
# Conflicts: # indra/llaudio/llstreamingaudio_fmodstudio.cpp # indra/newview/llviewerregion.cpp
2022-02-28Merge branch 'master' into DRTVWR-543-maintAndrey Lihatskiy
2022-02-28Merge branch 'master' into DRTVWR-540-maintAndrey Lihatskiy
# Conflicts: # autobuild.xml # indra/llcommon/llsys.cpp # indra/newview/app_settings/key_bindings.xml # indra/newview/llfloatereditextdaycycle.cpp
2022-02-17SL-16815 Remove frame stalls from occlusion queries, bumpmap updates, and ↵Dave Parks
querying for available video memory.
2022-02-10SL-16789 FIXED [MAC] only default cursor is shown after nstalling the Viewer ↵Mnikolenko Productengine
in a directory with a non-ASCII name
2022-02-08SL-16757 FIXED [Mac] third-person cursor doesn't return after switching away ↵Mnikolenko ProductEngine
from app and back
2022-01-14SL-16606: Add profiler category WIN32Ptolemy
2021-12-26Merge branch 'master' into DRTVWR-543-maintAndrey Lihatskiy
2021-12-26Merge branch 'master' into DRTVWR-540-maintAndrey Lihatskiy
2021-12-17SL-16454 FIXED Performance viewer login screen is blackMnikolenko Productengine
2021-12-15DRTVWR-546 merge up to 6.5.2Dave Houlton
2021-12-15Merge branch 'master' into DRTVWR-530-maintAndrey Lihatskiy
2021-12-13SL-16467 FIXED "Keyboard layout" is not switchedMnikolenko Productengine
2021-12-09SL-16480 Followup -- fix for unintialized mRect/mClientRect and bad ↵Runitai Linden
getClientRectInScreenSpace
2021-12-09SL-16480 Fix for window not saving its position on exit.Runitai Linden
2021-11-30SL-16386 remove references to (const true) LLGLSLShader::sNoFixedFunctionDave Houlton
2021-11-24DRTVWR-546, SL-16220, SL-16094: Undo previous glthread branch revert.Nat Goodspeed
Reverting a merge is sticky: it tells git you never want to see that branch again. Merging the DRTVWR-546 branch, which contained the revert, into the glthread branch undid much of the development work on that branch. To restore it we must revert the revert. This reverts commit 029b41c0419e975bbb28454538b46dc69ce5d2ba.
2021-11-23SL-16094, SL-16400: Merge branch 'DRTVWR-546' into glthreadNat Goodspeed
2021-11-23SL-16400: Address a couple shutdown crashes.Nat Goodspeed
It can happen that we try to post() work for LLWindowWin32's window thread after the thread's WorkQueue has been closed. Also, instead of giving the "General" ThreadPool static lifespan, put it on the heap, anchored with a static unique_ptr.
2021-11-23SL-16400: Add ThreadPool::start() method, and call it.Nat Goodspeed
It's sometimes important to finish other initialization before launching the threads in the ThreadPool, so make that an explicit step. In particular, we were launching the LLImageGL texture thread before initializing the GL context, resulting in all gray textures.
2021-11-23Merge branch 'glthread' of ssh://bitbucket.org/lindenlab/viewer into glthreadxNat Goodspeed
2021-11-23SL-16094: Fix second startup hang.Nat Goodspeed
Add LLWindowWin32Thread::Post(), like post() except it uses PostMessage() to send the work item to the window thread. Support this in mainWindowProc(). Move LLWindowWin32::recreateWindow()'s destroy_window_handler() call onto the window thread. Delaying destruction of the old HWND ensures that we can use PostMessage() and GetMessage() with that HWND to pass the lambda work item. Moreover, it's likely to be less buggy to call DestroyWindow() on the same thread that created the window. Make recreateWindow()'s window thread lambda bind the window class parameters by value, rather than binding 'this' and back-referencing LLWindowWin32 members. Make recreateWindow() construct the window thread lambda and then decide whether to pass it to the window thread using post() or Post(), depending on whether we have a current HWND -- therefore whether the window thread is blocked on GetMessage(). That means we can eliminate the kickWindowThread() call. Make destroy_window_handler() accept HWND by value rather than by non-const reference. Since it doesn't attempt to modify the caller's value, this is a better match for the function's semantics anyway -- but importantly, it lets us pass a const HWND.
2021-11-22SL-16094 More profile hooks for threading code, remove redundant ↵Runitai Linden
wglCreateContextAttribs call
2021-11-20SL-16289 Rigged mesh rendering overhaulDave Parks
2021-11-19SL-15333 Crash in glh_init_extensionsAndrey Kleshchev
2021-11-19Merge branch 'master' into DRTVWR-540-maintAndrey Lihatskiy
# Conflicts: # indra/newview/llfloatereditextdaycycle.cpp # indra/newview/llviewerinput.cpp
2021-11-19Merge branch 'master' into DRTVWR-543-maintAndrey Lihatskiy
# Conflicts: # indra/newview/llagentwearables.cpp # indra/newview/llvoicevivox.cpp
2021-11-17SL-16330 Allow vsync update without restart on macMnikolenko ProductEngine
2021-11-16DRTVWR-546 merge in master v6.5.1Dave Houlton
2021-11-16Merge branch 'master' into DRTVWR-519Andrey Lihatskiy
# Conflicts: # README.md
2021-11-16Merge branch 'master' into DRTVWR-530-maintAndrey Lihatskiy
# Conflicts: # doc/contributions.txt