| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2011-05-25 | EXP-829 FIX Text Box Alignment bug | Richard Linden | |
| EXP-755 FIX [PUBLIC] 'Search' and 'World Map' links in Sidebar are unclickable fixed issues with UI scaling and text layout as well as incorrect text editor rect transforms reviewed by Callum | |||
| 2011-05-25 | Remove unused variable. | Dave Parks | |
| 2011-05-25 | SH-469 Don't use depth buffers and multisample buffers where not absolutely ↵ | Dave Parks | |
| needed -- make sample counts consistent between shaders and render targets. | |||
| 2011-05-24 | SH-469 GL_ARB_texture_multisample support | Dave Parks | |
| 2011-05-19 | merge | Dave Parks | |
| 2011-05-19 | SH-469 WIP -- get rid of LLMultiSampleBuffer and use ↵ | Dave Parks | |
| GL_ARB_texture_multisample instead. | |||
| 2011-05-19 | SH-1618 FIX -- Lighting and shadows crash ATI macs | Leslie Linden | |
| * Fixed ATI mac "lighting and shadows" related crash * Fixed up numerous GL errors on macs related to multiple color formats, the use of glEnable/glDisable on textures above the texture unit count and old ATI-specific code that was not appropriate for Mac. * Disabled SSAO for ATI macs due to it not working with shadows * Ongoing work to properly get shadows and SSAO functioning on ATI macs is required. Reviewed by davep | |||
| 2011-05-12 | merge | Dave Parks | |
| 2011-05-12 | Fix up alignment problems for debug build. | brad kittenbrink | |
| reviewed by davep. | |||
| 2011-05-12 | merge | Dave Parks | |
| 2011-05-10 | add debug mode to track the memory allocation/deallocation. | Xiaohong Bao | |
| 2011-05-10 | SH-1521 FIX -- Lighting and Shadows grayed out on mac | Leslie Linden | |
| * Modified mac feature table to bring it up to date with latest renderer features including deferred rendering * Changed mac AGL pixel format to no longer allow it to revert to software rendering when shader compilation errors occur. * Fixed up various GLSL shader compilation warnings and errors that came up as a result of the above changes. * Changed initial conditions for the "hardware skinning" checkbox on the preferences floater so it can be modified before login on machines that support avatar vertex programs. * Removed unused avatarAlphaF.glsl files Reviewed by davep | |||
| 2011-05-03 | Fix for line endings style (dos2unix). | Loren Shih | |
| Updated header blocks for llphysicsshapebuilderutil classes. | |||
| 2011-04-26 | FIX VWR-25609: crash on shutdown in LLGLNamePool::sInstances destructor | brad kittenbrink | |
| 2011-04-05 | merge changes for STORM-1051 | Oz Linden | |
| 2011-03-23 | STORM-1090 : Fix for use of freetype 2.4.4 and switch to freetype 2.4.4 in ↵ | Merov Linden | |
| installables | |||
| 2011-03-08 | STORM-1026 : Suppress trivial assert that makes Mac build fail (warning ↵ | Merov Linden | |
| treated as error) | |||
| 2011-03-07 | fix for STORM-1026: Viewer crahes while trying to reset Graphics quality. | Xiaohong Bao | |
| reviewed by davep | |||
| 2011-04-19 | merge | Dave Parks | |
| 2011-04-19 | merge | Dave Parks | |
| 2011-04-15 | SH-1301 Add some extra asserts around VBO usage to try and narrow down a crash. | Dave Parks | |
| 2011-04-08 | SH-1320 Fix for flickering objects in water distortion/reflection maps. | Dave Parks | |
| 2011-04-04 | Automated merge up from viewer-development into mesh-development | Loren Shih | |
| 2011-03-29 | SH-1225 Import convex hull data from .slm | Dave Parks | |
| 2011-03-10 | SH-874 Followup -- fix for mac build | Dave Parks | |
| 2011-03-10 | SH-874 Followup -- use GL_NVX_gpu_memory_info for NVIDIA chips to detect ↵ | Dave Parks | |
| actual installed and available VRAM. | |||
| 2011-03-10 | merge | Dave Parks | |
| 2011-03-10 | SH-874 Properly detect available video memory on ATI cards and disable ↵ | Dave Parks | |
| vertex buffer objects when available vram is under 256MB. | |||
| 2011-03-09 | Automated merge up from viewer-development into mesh-development | Loren Shih | |
| 2011-03-08 | STORM-1026 : Suppress trivial assert that makes Mac build fail (warning ↵ | Merov Linden | |
| treated as error) | |||
| 2011-03-07 | fix for STORM-1026: Viewer crahes while trying to reset Graphics quality. | Xiaohong Bao | |
| reviewed by davep | |||
| 2011-02-24 | fix the compiling error: "free" is defined and in use globally. | Xiaohong Bao | |
| 2011-02-24 | Merge | Xiaohong Bao | |
| 2011-02-23 | fix an exit crash. | Xiaohong Bao | |
| 2011-02-23 | apply private pool to VBO | Xiaohong Bao | |
| 2011-02-23 | Merge | Xiaohong Bao | |
| 2011-02-23 | Merge: Backed out changes for STORM-336 for merge due to complexity, will ↵ | Loren Shih | |
| need to apply these manually. | |||
| 2011-02-23 | separate vertex buffer and index buffer when map/unmap VBO. can be treated ↵ | Xiaohong Bao | |
| as part of STORM-1011. reviewed by davep. | |||
| 2011-02-23 | Automated merge up from viewer-development into mesh-development | Loren Shih | |
| 2011-02-23 | Merge from viewer-development | Xiaohong Bao | |
| 2011-02-22 | SH-874 Better VBO usage hints, most notably don't use VBOs for occlusion ↵ | Dave Parks | |
| queries if GL is set to not use VBOs for stream draw. | |||
| 2011-02-22 | Merge with viewer-development | Don Kjer | |
| 2011-02-22 | more fix for SH-895/STORM-336: memory leaking. fixed vertex buffer caused ↵ | Xiaohong Bao | |
| leaking. | |||
| 2011-02-18 | Cleanup of headless client (was: DisableRendering mode) | Don Kjer | |
| * Now called 'HeadlessClient' instead of 'DisableRendering' * Removed most cases where we skipped certain behaviors in the client when in this mode. This gets us closer to a 'true' client, for testing purposes. | |||
| 2011-02-17 | SH-1006 Quick pass at cutting down the number of redundant GL calls based on ↵ | Dave Parks | |
| data from gDEBugger. Reviewed by Nyx. | |||
| 2011-02-15 | partial fix for SH-895/STORM-336: memory leaking. fixed vertex buffer caused ↵ | Xiaohong Bao | |
| leaking. | |||
| 2011-02-09 | SH-874 Revert much of the bad water bounding box and distortion texture ↵ | Dave Parks | |
| usage changes from SNOW-643 and properly occlusion cull void water patches for machines without depth clamp. | |||
| 2011-02-08 | SH-545 [REGRESSION] Enabled Basic Shaders Can Cause an Unrecoverable System ↵ | leyla_linden | |
| Lock Up originally done in http://bitbucket.org/leyla/leyla-mesh-development | |||
| 2011-02-01 | Automated merge up from viewer-development into mesh-development | Loren Shih | |
| 2011-01-07 | trivial: for VWR-22353: remove debug code for EXT-6791. | Xiaohong Bao | |
