Age | Commit message (Expand) | Author |
2011-12-13 | WIP: VBO fixes - still an issue where the physics shape inherit the navmehs c... | prep |
2011-12-13 | SH-2743 Fix for shader compiler error on some GL 3.x implementations. | Dave Parks |
2011-12-13 | Pull and merge from https://bitbucket.org/lindenlab/viewer-development. | Todd Stinson |
2011-12-12 | comparing with ssh://hg@bitbucket.org/prep/viewer-development-havokai | Todd Stinson |
2011-12-12 | merge | Brad Payne (Vir Linden) |
2011-12-12 | merge changes for vmrg-204 | Oz Linden |
2011-12-09 | added vbo support for physics shapes & fixed navmesh/shape menu toggle | prep |
2011-12-07 | Turning on navmesh rendering toggles normal renderables | prep |
2011-12-07 | Turning on navmesh rendering toggles normal renderables | prep |
2011-12-07 | SH-2084 Don't error out on framebuffer mismatch -- probably causing a crash w... | Dave Parks |
2011-12-05 | WIP: Implementing VB manager for complex physics shapes | prep |
2011-12-01 | Renamed segment rendering class into RenderNavPrim | prep |
2011-12-01 | New navmesh viewer options, rendering improvements, etc. | prep |
2011-11-30 | Automated merge with http://hg.secondlife.com/viewer-development | Richard Linden |
2011-11-29 | fix for crash on startup (font system not initialized when first creating fonts) | Richard Linden |
2011-11-29 | SH-1912 Add environment map back into shiny when lighting and shadows enabled. | Dave Parks |
2011-11-28 | bumped up MSVC warning level to 3 to catch more stuff that gcc catches | Richard Linden |
2011-11-28 | SH-2038 PROGRESS -- Hacked the code to not render alpha using VBO's on OS X s... | Leslie Linden |
2011-11-18 | SH-2700 Fix for random black textures due to texture index out of bounds. Al... | Dave Parks |
2011-11-17 | navmeshdata is now parsed as binary | prep |
2011-11-17 | WIP: navmesh station posts to a url, responder receives llsd and then has the... | prep |
2011-11-16 | SH-2690 Add comments per Vir's review feedback | Dave Parks |
2011-11-16 | SH-2690 Fix for spammy triangle death on GeForce 7800 Go when selecting flexi... | Dave Parks |
2011-11-16 | merge | Dave Parks |
2011-11-16 | SH-2240 Make alpha mask cutoff even less aggressive (fix for eyes on Curious ... | Dave Parks |
2011-11-16 | SH-1865 FIX -- removed some old non-deferred rendering code that was preventi... | Leslie Linden |
2011-11-15 | SH-2681 Fix for shader compiler error on GLSL 1.30 and later | Dave Parks |
2011-11-15 | SH-2240 Make alpha mask cutoff a little less aggressive (err on the side of n... | Dave Parks |
2011-11-10 | SH-2666 Tweak depth of field optimizations based on resident feedback. | Dave Parks |
2011-11-10 | SH-2240 Better fix for red moon -- stop special casing "highlight_color" as a... | Dave Parks |
2011-11-04 | SH-2652 Better DoF combine foo | Dave Parks |
2011-11-04 | SH-2652 Faster depth of field | Dave Parks |
2011-11-03 | SH-2240 Fix for core profile assertions when Debug GL enabled. | Dave Parks |
2011-11-02 | SH-2541 Fix for speckles on avatar on some cards -- don't use "maximum_alpha"... | Dave Parks |
2011-11-01 | SH-1427 Fix for sunlight color getting clobbered for non-deferred atmospheric... | Dave Parks |
2011-10-28 | SH-2633 Fix for avatar hair turning white when editing appearance | Dave Parks |
2011-10-26 | SH-2625 Fix for window size reverting to non-maximized whenever shaders are l... | Dave Parks |
2011-10-25 | SH-2622 Put back "Basic Shaders" toggle ability. | Dave Parks |
2011-10-21 | SH-2240 Make OSX never attempt to use GLSL 1.30 or later | Dave Parks |
2011-10-19 | Fix for VBO pools not getting cleared appropriately. | Dave Parks |
2011-10-13 | SH-1650 Mitigate memory fragmentation by holding onto and reusing VBOs | Dave Parks |
2011-10-12 | SH-2510 Potential fix for crash on startup on systems that don't have GL_ARB_... | Dave Parks |
2011-10-11 | SH-2545 Fix for transparent water option doing nothing when shaders are enabled. | Dave Parks |
2011-10-11 | SH-2240 WIP on removing lots of string comparisons that were added to deal wi... | Dave Parks |
2011-10-07 | SH-2031 fix for mac/linux build | Dave Parks |
2011-10-07 | SH-2031 Profile guided optimization of matrix ops | Dave Parks |
2011-10-06 | SH-2553 Fix for glitches when rendering HUD attachments. | Dave Parks |
2011-10-05 | SH-2481 Potential fix for viewer detecting incorrect amount of vram available... | Dave Parks |
2011-10-04 | SH-2428 Make GCC 4.4 happy by using LLVector4a striders with LLAlphaObject su... | Dave Parks |
2011-10-04 | SH-2447, SH-2525, SH-2276 Strip out defunct global illumination code, add acc... | Dave Parks |