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AgeCommit message (Collapse)Author
2011-08-31MergeXiaohong Bao
2011-08-19mergeDave Parks
2011-08-19fix for SH-1498: crash at LLImageGL::deleteDeadTextures() line 1429Xiaohong Bao
2011-08-17fix for sh-2307: crash at LLImageGL::setCategory(int) line 1890Xiaohong Bao
2011-08-15merge changes for VWR-25588Oz Linden
2011-08-08mergeDave Parks
2011-08-04merge changes for storm-1538Oz Linden
2011-07-29SH-2181 Fix for alpha flickering when basic shaders enabled (don't use ↵Dave Parks
glAlphaFunc when shaders are available). Reviewed by Leslie
2011-07-26mergeRichard Nelson
2011-07-26EXP-1021 FIX Position of web content browser dictates position of profile ↵Richard Nelson
panel - profile panel position changes do not persist EXP-1030 FIX Search button toggle can get out of synch in bottom bar made llinstancetracker::iterator do own nested level management (removing need for separate guard) added support for filename= to floaters can pass in arbitrary window_class to floaters
2011-07-25merging latest viewer-development to mesh merge candidate.Nyx (Neal Orman)
2011-07-21merged VWR-25588 fix (hovertext occlusion)Boroondas Gupte
2011-07-21FIRE-543/VWR-25588: made in-code comment a bit clearerBoroondas Gupte
2011-07-21Credit Zi: FIRE-543 change fixes SH-489 and VWR-24017 and therefore also ↵Boroondas Gupte
VWR-25588 It looks like the parent changeset (86eec7b46566; transplanted from http://hg.phoenixviewer.com/phoenix-firestorm-lgpl/rev/7af0278beaef) fixes the following issues: * SH-489 (object hover text not occluded) * VWR-24017 (nametag / bubblechat not occluded) * VWR-25588 (union of the above two symptopms) Thus list them all under Zi's entry in doc/contributions.txt. Also removed her name from the in-code comment, to adhere to our CS.
2011-07-20SH-1838 Add error handling for allocation of off screen render targets.Dave Parks
Reviewed by Leslie
2011-07-18SH-2031 Fix for link error in llui_libtestDave Parks
2011-07-17Proposed fix for FIRE-543 - Hovertext renders as overlay on top of ↵ziree
everything else (transplanted from 7af0278beaefa4fb1eb9a41f4e9317ac5fe37690)
2011-07-17SH-2031 High risk changeset, but potentially high reward. Addresses frame ↵Dave Parks
stalls in renderer by never using the fixed function pipeline if shaders are available.
2011-07-15Merge from viewer-developmentXiaohong Bao
2011-07-11Build fix for Mac OS X.Leslie Linden
2011-07-11SH-2038 Disable usage of stream vbo on mac and make flexi's use stream vbo ↵Dave Parks
if stream vbo disabled (effectively disables usage of vertex buffers for flexible objects on mac)
2011-07-11SH-2038 Compatibility fix for mac build (GL_ARB_sync symbols not defined on OSX)Dave Parks
2011-07-10SH-2038 Fix for some compiler errors from the apple tweaks -- also add a ↵Dave Parks
fence API (disabled for now).
2011-07-09Added support for apple flush buffer rangeDon Kjer
2011-07-09SH-2038 Potential fix for a myriad of performance problems concering VBO usage.Dave Parks
2011-07-08Merge viewer-development -> mesh-developmentDon Kjer
2011-07-05SH-1951 Partial fix for basic shaders disabled changing terrain appearance.Dave Parks
2011-07-01merge viewer-development -> mesh-developmentBrad Payne (Vir Linden)
2011-06-27SH-1897 Don't use GLSL 1.20 unless the GL version is >= 2.1fDave Parks
2011-06-24SH-1903 Fix for silly shader compiler error.Dave Parks
2011-06-23SH-1903 Don't use indexed texture rendering when GL version is < 3.1 (fixes ↵Dave Parks
bad performance on cards with old drivers)
2011-06-22Automated merge with http://hg.secondlife.com/mesh-developmentXiaohong Bao
2011-06-21SH-1838 Fix for black screen when enabling lighting and shadows on an ATI ↵Dave Parks
machine.
2011-06-21debug code for SH-692: Viewer Crash when enabling Render Metadata > Physics ↵Xiaohong Bao
Shapes on Mesh Sandbox 25 on Windows XP
2011-06-20SH-1618 Fix for shaders being disabled on mac due to switch statement in ↵Dave Parks
indexed texture rendering code.
2011-06-11SH-1778 Physics shape display fix up.Dave Parks
2011-06-10Followup on mapbuffer work -- only use map buffer where map_buffer_range is ↵Dave Parks
available, and allow non-buffer-mapping implementation to take advantage of recorded mapped regions.
2011-06-07mergeDave Parks
2011-06-06SH-1738 Fix for broken UI text when deferred rendering enabled.Dave Parks
2011-06-03Mac build fixes.Leslie Linden
Reviewed by davep.
2011-06-02Automated merge with http://hg.secondlife.com/viewer-developmentRichard Linden
2011-06-02Linux build fix.seth_productengine
Unused local varible removed.
2011-06-01SH-1682 Use GL_ARB_map_buffer_range to mitigate impact of mapping larger ↵Dave Parks
vertex buffer objects. Limit number of textures per batch to 6 (prevents frame stalls on NVIDIA).
2011-05-31SH-1682 Dynamically adjust the number of texture channels to use for indexed ↵Dave Parks
texture rendering based on available hardware.
2011-05-30SH-1682 Full integration if indexed texture rendering to improve batch size.Dave Parks
2011-05-29SH-1682 Work in progress on using texture indexes to improve batch size ↵Dave Parks
(wow, super fast so far)
2011-05-25Automated merge with http://hg.secondlife.com/viewer-developmentRichard Linden
2011-05-25EXP-829 FIX Text Box Alignment bugRichard Linden
EXP-755 FIX [PUBLIC] 'Search' and 'World Map' links in Sidebar are unclickable fixed issues with UI scaling and text layout as well as incorrect text editor rect transforms reviewed by Callum
2011-05-25Remove unused variable.Dave Parks
2011-05-25SH-469 Don't use depth buffers and multisample buffers where not absolutely ↵Dave Parks
needed -- make sample counts consistent between shaders and render targets.