Age | Commit message (Expand) | Author |
2012-07-19 | fix for SH-3238: Textures are loaded at lower detail on subsequent log-ins | Xiaohong Bao |
2012-06-26 | v-r to drano merge conflicts wip | Brad Payne (Vir Linden) |
2012-06-04 | merge | Brad Payne (Vir Linden) |
2012-06-04 | MAINT-1142 use VBO pooling on OSX | Aura Linden |
2012-05-25 | Merge pull from lindenlab/viewer-development as requested by Oz for DRTVWR-148 | simon@Simon-PC.lindenlab.com |
2012-05-22 | merge changes for DRTVWR-149 | Oz Linden |
2012-05-02 | merge viewer-release to drano | Brad Payne (Vir Linden) |
2012-05-01 | fix a sculpt crash | Xiaohong Bao |
2012-04-27 | fix for a crash on sculpt | Xiaohong Bao |
2012-04-26 | Automated merge with http://hg.secondlife.com/viewer-release | Nat Goodspeed |
2012-04-21 | STORM-1819: Ternary/graded shadow support | Adam Moss |
2012-04-03 | merge changes for drtvwr-132 | Oz Linden |
2012-03-30 | MAINT-778, MAINT-793 Fix for crash when enabling Debug GL on Mobile Intel 4 E... | Dave Parks |
2012-03-28 | MAINT-793 Pop up notification when drivers are likely out of date. Allow Lig... | Dave Parks |
2012-03-26 | MAINT-806 Fix for some shaders failing to link on ATI x800. | Dave Parks |
2012-03-21 | MAINT-804, MAINT-810 Disable framebuffer object usage on intel chips (implici... | Dave Parks |
2012-03-14 | MAINT-708 Fix for pink when enabling RenderUseVAO | Dave Parks |
2012-03-13 | MAINT-708 Reduce amount of video memory consumed by vertex buffer objects. | Dave Parks |
2012-03-09 | merge changes for vmrg-225 | Oz Linden |
2012-03-08 | MAINT-708 Add checkbox to hardware settings for controlling texture compressi... | Dave Parks |
2012-03-07 | MAINT-708 Don't compress UI textures. Use GL_NICEST as compression hint to a... | Dave Parks |
2012-03-02 | MAINT-708 Use texture compression to minimize memory bloat (experimental) | Dave Parks |
2012-02-29 | SH-3018 WIP - removed audit texture, other unused diagnostic code | Brad Payne (Vir Linden) |
2012-02-28 | SH-2908 Fix for incompatibility issue with GLSL 1.30 | Dave Parks |
2012-02-23 | SH-2908 Fix for linux build. | Dave Parks |
2012-02-22 | SH-2908 Fix for crash when enabling Lighting and Shadows on some AMD GPUs | Dave Parks |
2012-02-21 | SH-2908 Potential fix for pink textures on some OpenGL 3.1 implementations. | Dave Parks |
2012-02-17 | SH-2908 Potential fix for precision complaints from some AMD OpenGL 3.1 imple... | Dave Parks |
2012-02-13 | SH-2908 Temporary fix for mac build | Dave Parks |
2012-02-13 | SH-2908 Fix for mac build | Dave Parks |
2012-02-13 | SH-2908 Fix for linux build. | Dave Parks |
2012-02-13 | SH-2964 Fix for shader compilation error on some older NVIDIA cards. | Dave Parks |
2012-02-10 | SH-2908 Rework indexed texture rendering to use a uvec4 instead of a float fo... | Dave Parks |
2012-02-08 | Automated merge with ssh://hg.lindenlab.com/richard/viewer-experience/ | Richard Linden |
2012-02-08 | Fix for Debug GL generating errors when changing graphics preferences (reload... | Dave Parks |
2012-02-07 | EXP-1181 WIP as a designer I would like to specify default floater positions ... | Richard Linden |
2012-02-06 | SH-2729 Fix for horizontal line of glitching graphics when DoF enabled | Dave Parks |
2012-02-06 | Automated merge with http://hg.secondlife.com/viewer-development | Richard Linden |
2012-02-06 | SH-2794, resolved merge conflict and corrected logic in LLVertexBuffer::deter... | Leslie Linden |
2012-02-06 | merge, conflicts in llvertexbuffer.{h,cpp} | Brad Payne (Vir Linden) |
2012-02-03 | EXP-1513 FIX Underscore ( _ ) fails to show in first chat entry in Local Chat | Richard Linden |
2012-02-01 | converted a bunch of narrowing implicit conversions to explicit | Richard Linden |
2012-02-01 | merge | Brad Payne (Vir Linden) |
2012-01-31 | EXP-1513 FIX Underscore ( _ ) fails to show in first chat entry in Local Chat | Richard Linden |
2012-01-27 | EXP-1513 FIX Underscore ( _ ) fails to show in first chat entry in Local Chat | Richard Linden |
2012-01-26 | EXP-1846 FIX Text positioning issues in Floaters, Notifications, UI, and toas... | Richard Linden |
2012-01-26 | Fix for windows build | Dave Parks |
2012-01-26 | * Fixed up shader compilation errors to get lighting and shadows working agai... | Leslie Linden |
2012-01-25 | SH-2565 Move resetVertexBuffer operation to a consistent location (also avoid... | Dave Parks |
2012-01-24 | SH-1427 Fix for spot lights not working properly on alpha objects, and fix fo... | Dave Parks |