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2026-08-12Merge branch 'release/26.3' into geenz/linux-to-developJonathan "Geenz" Goodman
2026-08-11Merge remote-tracking branch 'origin/develop-linux' into geenz/linux-to-developJonathan "Geenz" Goodman
2026-08-05#6055 Optimize LLImageGL::analyzeAlphaAndrey Kleshchev
2026-08-01Merge pull request #6053 from mcgroarty/developMcGroarty
Fix rendering on Parallels VMs with graphics set to "low"
2026-07-28Revert "#6055 Move texture upload preparation off the main thread (#6031)"Andrey Kleshchev
This reverts commit 1c81813e79c4acc917d75b47117778dd277e5b1f.
2026-07-27Merge pull request #1 from secondlife/developMcGroarty
Fix UI issues, improve warnings, and enhance process handling
2026-07-27#6055 Move texture upload preparation off the main thread (#6031)Lisa Scheers
2026-07-27#6040 Minor warnings fixes #2Andrey Kleshchev
2026-07-26Fix rendering on Parallels VMs with graphics set to "low"McGroarty
In LLRender::syncMatrices(), treat uniform location 0 as valid when uploading the inverse model-view, inverse projection, and identity matrices. Only location -1 indicates that a uniform is absent. (This is a zero-based index.) Fix Parallels GLSL compilation by: - renaming the local waterClip() wrapper to avoid an overload conflict - returning float literals (not ints) from a few functions declared to return float
2026-07-22A few OpenGL state fixes provided by Rye from the Alchemy Viewer.Jonathan "Geenz" Goodman
2026-07-22Revert "Merge pull request #5829 from secondlife/geenz/texture-quality"Jonathan "Geenz" Goodman
This reverts commit 6b4e3f3288ec1e9917cecd862a7a52945e5b4db2, reversing changes made to 99ab6316b4ae9058f22d9f57d21e795ca45797fd.
2026-07-22Revert "Merge pull request #5982 from secondlife/geenz/texture-streaming-tweaks"Jonathan "Geenz" Goodman
This reverts commit 3d465f6c966f0a2fcfd5d3c9effb6ce20c2754c8, reversing changes made to f2c356fc7130ce5e38b994dcfa1e210609b458b9.
2026-07-22Revert "Geenz/texture loading speed (#5985)"Jonathan "Geenz" Goodman
This reverts commit a937b237de3651e79cdb517f14381a5bdd4c844b.
2026-07-21#5972 Track UI texture changesAndrey Kleshchev
2026-07-10#5972 LLUIImage based buffer cache #2Andrey Kleshchev
Simplify key a bit.
2026-07-10#5972 LLUIImage based buffer cacheAndrey Kleshchev
2026-07-10#5966 Fixed width font's numbersAndrey Kleshchev
Dejavu used fixed width numbers by default, tweaked fonts to do the same for inter (when weight > 0).
2026-07-09Geenz/texture loading speed (#5985)Jonathan "Geenz" Goodman
* Add more controls for texture loading budgets. Should yield much faster loading within a given FPS target - should generally self regulate depending on your framerate. * Harden texture pipeline against stalls and OOM. Generally makes texture loading faster, at the expense of some budgeting (which we weren't doing a great job at anyways).
2026-07-07Kill the system memory stuff - it's not relevant to the new texture streaming.Jonathan "Geenz" Goodman
2026-07-07Get some more wins for overall downrezzing and minimizing thrashing.Jonathan "Geenz" Goodman
Also make sure that probes don't stamp - that creates thrashing when distant probes render. We're at a low enough resolution on those things that higher mips are likely to go unnoticed, and we bake them frequently enough that we can pick up lower mips when we actually need them.
2026-07-06Move over to a pixels to texels ratio to drive texture resolution.Jonathan "Geenz" Goodman
2026-07-01#5962 Optimize writeWearablesToAvatarAndrey Kleshchev
2026-06-26p#388 Improve protections and loggiong around shader cache savingAndrey Kleshchev
2026-06-22#4298 Handle OOM in loadCachedProgramBinaryAndrey Kleshchev
sanity check size, catch exceptions. Cache isn't mission critical.
2026-05-22Merge pull request #5829 from secondlife/geenz/texture-qualityJonathan "Geenz" Goodman
Texture streaming rework
2026-05-22A few OpenGL state fixes provided by Rye from the Alchemy Viewer.Jonathan "Geenz" Goodman
2026-05-22#5858 Crash at LLFontFreetype::renderGlyphAndrey Kleshchev
2026-05-20Merge branch 'main' into geenz/26.2-to-26.3Jonathan "Geenz" Goodman
2026-05-19More high pressure and quality changes.Jonathan "Geenz" Goodman
New "high res" bubble near the camera, minimum discard settings, and discard scaling.
2026-05-12Rework texture streaming and tracking.Jonathan "Geenz" Goodman
This is a big one: - Reworks the discard signal almost entirely. Now has a normalized 0..1 discard signal: distance x size x channel exponent, floored by staleness and background app state. Shaped by VRAM pressure. - Textures can now scale down to the smallest GPU mip (1×1), independent of the codec's encoded mip count. - Terrain texture LOD now works. Useful for 2K textures and PBR on terrain. Based upon camera distance to nearest terrain patch. - New texture quality setting. Low/Medium/High/Ultra - Caps texture resolution on Low to 1024, and otherwise shifts the discard signal around. Makes distance based texture LOD work a lot more predictably. - We now track last bind state for textures, and discard accordingly. We progressively discard based upon last bind time. - Avatar textures get a residency boost to stay loaded in VRAM longer under pressure.
2026-04-23Revert #2674 property lines optimizationsAndrey Kleshchev
QA found no difference performance wise, I see a decrease in performance.
2026-04-22change default font to SansSerifSmallMnikolenko Productengine
2026-04-15#2023 Pull in updated pacakge and mark publicAndrey Kleshchev
Unused fonts were excluded
2026-04-15#2023 Fix lsb_delta and rsb_delta supportAndrey Kleshchev
delta_correction should have been substructed, not added
2026-04-15Implement lsb_delta and rsb_delta supportAndrey Kleshchev
By Rye
2026-04-15#2023 Load from a variable fontAndrey Kleshchev
WIP, beacsue variable fonts are not yeat included.
2026-04-09#5626 LLTextBase optimizationAndrey Kleshchev
by caching string width
2026-03-28#4298 Handle various out of memory casesAndrey Kleshchev
2026-02-25Merge branch 'release/2026.02' into maxim/flat-ui-fonts-updateMnikolenko Productengine
# Conflicts: # indra/newview/skins/default/xui/en/panel_preferences_general.xml
2026-02-06#5380 Fix crash in LLImageGL::analyzeAlpha()Andrey Lihatskiy
2026-01-27Restore DejaVuSans as a fallback, but alter sizeAndrey Kleshchev
2026-01-21Merge remote-tracking branch 'origin/develop' into develop-linuxRye
2026-01-21Replace usage of remaining boost::unordered containers with stdRye
Replace LLUUID and LLMaterialID container hashing functions with more collision resistant versions Utilize boost::hash_combine for TEMaterialPair to generate good hash distribution Generalize is_in_map and get_if_there for usage with all mapped types
2026-01-15Merge branch 'project/fonts-update' into project/flat-ui-fonts-updateMnikolenko Productengine
2026-01-07Merge remote-tracking branch 'origin/develop' into develop-linuxRye
2026-01-07Address feedback from copilotRye
Signed-off-by: Rye <rye@alchemyviewer.org>
2026-01-07Clean up LLFile and LLFilesystem operations to reduce temporaries ↵Rye
allocations and utf8->utf16 conversions Fix LLFile::tmpdir failing when temp directory is located in a unicode path on windows Add Tracy profiler tagging to LLFile that's disabled by default Replace LLFile::utf8StringToWstring with our fsyspath std::filesystem::path adapter Introduce std::filesystem::path to llifstream/llofstream wrappers Add move operators to fsyspath to match copy operator Restore LLUniqueFile RAII class for direct c file io wrapping and reducing merge conflicts with downstream code that may depend upon it Signed-off-by: Rye <rye@alchemyviewer.org>
2026-01-07Reapply "Add more functionality to LLFile and cleanup LLAPRFile""Andrey Kleshchev
# Conflicts: # indra/llcrashlogger/llcrashlock.cpp # indra/llrender/llshadermgr.cpp # indra/test/CMakeLists.txt
2026-01-05secondlife/viewer#2674 Optimize LLWorld::renderPropertyLines() - use ↵Alexander Gavriliuk
vertexBatchPreTransformed()
2026-01-05Migrate ~LLPointer()'s peculiar warning case to llpointer.cpp.Nat Goodspeed
This allows removing #include "llerror.h" from llpointer.h. Also remove #include "llmutex.h" as a heavy way to get <boost/functional/hash.hpp>. That requires adding #include "llmutex.h" to llimage.h, llnotifications.h, llwatchdog.cpp and llvolumemgr.cpp, which were inheriting it from llpointer.h.