Age | Commit message (Expand) | Author |
2013-04-20 | Fix rendering artifacts on Mac Mobile GeForce cards | Graham Madarasz |
2013-04-17 | NORSPEC-59 and NORSPEC-133 work-around crash with RenderDebugGL on and fix br... | Graham Madarasz |
2013-04-16 | merge changes for alpha fixes from geenz | Oz Linden |
2013-04-15 | Merged Graham's stuff amongst others. | Geenz |
2013-04-15 | Fix for mac build | Dave Parks |
2013-04-15 | NORSPEC-49 Add shader profiler, add support for ARB_depth_clamp where available | Dave Parks |
2013-04-11 | First pass on alpha blended materials | Geenz |
2013-04-09 | NORSPEC-59 work around nV driver crash when doing deferred rendering on NV 94... | Graham Madarasz |
2013-04-02 | NORSPEC-74 Fix for assert when Debug GL enabled when rendering materials. | Dave Parks |
2013-04-01 | merge changes for 3.5.0-beta7 | Oz Linden |
2013-03-29 | NORSPEC-65 Hook up texture offset/scale/rotation for normal and specular maps. | Dave Parks |
2013-03-25 | NORSPEC-54 Potential fix for crashing on all sorts of random operations. | Dave Parks |
2013-03-16 | CHUI-863 : Clean up dead code that's creating failures on gcc-4.6 builds on L... | merov |
2013-03-12 | CHUI-846 FIXED [crashhunters] crash in LLFontGL::maxDrawableChars | maksymsproductengine |
2013-02-12 | merge up to 3.4.5-release | Oz Linden |
2013-02-04 | Added a new draw pool specifically for faces with materials applied to them. ... | Geenz |
2013-01-30 | Specular map support. This is the vast majority of the material parameters i... | Geenz |
2013-01-25 | Trying to set materials up for rendering! Yay! | Geenz |
2013-01-11 | Initial (largely complete) gamma correct rendering implementation. | Geenz |
2013-01-07 | Merge | Geenz |
2012-12-11 | Pull and merge from https://bitbucket.org/lindenlab/viewer-development. | William Todd Stinson |
2012-12-07 | Check to see if GL_EXT_texture_sRGB and GL_ARB_framebuffer_sRGB are available. | Geenz |
2012-12-04 | Pull and merge viewer-development | simon@Simon-PC.lindenlab.com |
2012-11-21 | Pull and merge https://bitbucket.org/lindenlab/viewer-development. | William Todd Stinson |
2012-11-13 | Pull and merge from https://bitbucket.org/lindenlab/viewer-development. | William Todd Stinson |
2012-10-15 | Merge in viewer-development code and fix build | simon@Simon-PC.lindenlab.com |
2012-10-09 | Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-development-mater... | William Todd Stinson |
2012-09-20 | Pull and merge from ssh://hg@bitbucket.org/stinson_linden/viewer-beta-drtvwr-... | William Todd Stinson |
2012-09-20 | reapply 448b02f5b56f: MAINT-1147 Fix for frame stall on region crossing. | Dave Parks |
2012-09-10 | Backing out the changes contributing to DRTVWR-167 and DRTVWR-179 from the re... | William Todd Stinson |
2012-11-14 | Automated merge with http://hg.secondlife.com/viewer-development | Nat Goodspeed |
2012-11-06 | Automated merge with http://hg.secondlife.com/viewer-development | Nat Goodspeed |
2012-10-10 | Introduce new LLDir::findSkinnedFilenames() method. Use as needed. | Nat Goodspeed |
2012-09-05 | Merge in latest viewer-development | simon@Simon-PC.lindenlab.com |
2012-08-29 | Use an unordered map for custom #defines instead of a map. Lookups are faste... | Jonathan Goodman |
2012-08-29 | Added the ability to remove a preprocessor define. | Jonathan Goodman |
2012-08-29 | Just pass in an empty preprocessor definition map from now on. The shader co... | Jonathan Goodman |
2012-08-28 | Added new bindTexture and unbindTexture API to LLGLSLShader. Reviewed by davep. | Jonathan Goodman |
2012-08-28 | Added support for adding custom preprocessor definitions (for shader permutat... | Jonathan Goodman |
2012-08-17 | Merged in from viewer-development. | Aura Linden |
2012-08-15 | merge changes for DRTVWR-194 | Oz Linden |
2012-07-31 | Merge in viewer-development | simon@Simon-PC.lindenlab.com |
2012-07-30 | merge | Brad Payne (Vir Linden) |
2012-07-30 | merge | Brad Payne (Vir Linden) |
2012-07-24 | Minor improvement to identifying gl lib to use. Should use xcode version. | Aura Linden |
2012-07-24 | merge to viewer-developmento | Oz Linden |
2012-07-23 | Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-release. | Todd Stinson |
2012-07-19 | fix for SH-3238: Textures are loaded at lower detail on subsequent log-ins | Xiaohong Bao |
2012-07-18 | llglheader include change for building on Lion | Aura Linden |
2012-07-18 | MAINT-628 Fix for seams in high res snapshots when lighting and shadows is en... | Dave Parks |