| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-04-20 | Remove optimize pragmas necessary for working with RWDI in MSVC, but toxic ↵ | Graham Linden graham@lindenlab.com | |
| to Clang. | |||
| 2018-04-20 | Move class3 sky/cloud shaders to where they need to be to get picked up by ALM. | Graham Linden graham@lindenlab.com | |
| Modify autobuild.xml to use new libatmo w/ state save/restore fixes (addresses font render glitch). Put in nSight debug support. | |||
| 2018-04-18 | Merge | Graham Linden graham@lindenlab.com | |
| 2018-04-18 | Correct EOL for last line of files. | Rider Linden | |
| 2018-03-14 | Remove constants that are unused as of hooking up external data path. | Graham Linden graham@lindenlab.com | |
| 2018-03-14 | Fix up atmospheric helpers and transport shader for adv atmo path. | Graham Linden graham@lindenlab.com | |
| Basic hook-up of sky settings to llatmosphere model. Moved mie aniso to be a top-level setting instead of a per-mie-layer setting. | |||
| 2018-03-12 | De-duplicate deferred shader code for atmospherics and transport. | Graham Linden graham@lindenlab.com | |
| 2018-03-12 | Remove optimize pragma. | Graham Linden graham@lindenlab.com | |
| 2018-03-12 | De-duplicate shader code for encoding and decoding normals to/from gbuffer ↵ | Graham Linden graham@lindenlab.com | |
| format. | |||
| 2018-03-12 | De-duplicate sRGB conversion funcs from many shaders | Graham Linden graham@lindenlab.com | |
| and unify on using the version that works on OSX. Add more logging to shader loading about fallbacks and loading succcess. Add frag shaders for sharing sRGB and normal encode/decode via GL shader linkage. | |||
| 2018-03-07 | Merge | Rider Linden | |
| 2018-03-06 | Reference updated libatmosphere package. | Graham Linden graham@lindenlab.com | |
| 2018-03-06 | Modify use of linkable shader from libatmosphere. | Graham Linden graham@lindenlab.com | |
| Update to use latest 3p-libatmo build packages. | |||
| 2018-03-03 | Remove MSVC pragmas breaking OSX build. | Graham Linden graham@lindenlab.com | |
| 2018-03-03 | Fix 16F enum for compat w/ SL gl headers on Mac. | Graham Linden graham@lindenlab.com | |
| Make density profile/layer parsing handle when LLSD heard you liked arrays so it put an array in your array. | |||
| 2018-02-26 | Redo advanced atmo shader integration with SL. | Graham Linden graham@lindenlab.com | |
| 2018-02-22 | Add settings/validations for new advanced atmo settings. | Graham Linden graham@lindenlab.com | |
| 2018-02-18 | Atmospherics WIP | Graham Linden graham@lindenlab.com | |
| libatmosphere integrated in indra/llrender/llatmosphere.cpp Still working on runtime shaders to use libatmosphere precomputed atmospherics textures | |||
| 2018-01-17 | Merged in lindenlab/viewer-release | AndreyL ProductEngine | |
| 2017-12-18 | MAINT-8043 Fix for bad_alloc crash in LLImageGL::setImage() | AndreyL ProductEngine | |
| 2017-12-18 | MAINT-8101 Added sanity check to confirm crash location | andreykproductengine | |
| 2017-11-30 | Merge | Rider Linden | |
| 2017-11-29 | DRTVWR-418: Merge from latest viewer-release | Nat Goodspeed | |
| 2017-11-16 | MAINT-7228 Vertex buffer allocation failure handling | andreykproductengine | |
| 2017-11-03 | MAINT-7228 Substituted assert with error | andreykproductengine | |
| 2017-11-01 | MAINT-7228 Vertex buffer allocation failure handling | andreykproductengine | |
| 2017-10-17 | Merged lindenlab/viewer64 into default | Thomas Nelson | |
| 2017-11-22 | Merged in lindenlab/viewer-lynx | AndreyL ProductEngine | |
| 2017-11-17 | MAINT-72 unmapBuffer crash | andreykproductengine | |
| 2017-10-11 | Automated merge with ssh://bitbucket.org/lindenlab/viewer-release | Nat Goodspeed | |
| 2017-10-05 | Skys settings object active. | Rider Linden | |
| 2017-10-04 | Rename uniform "sunlight_color_copy" to sunlight_color in shader. | Rider Linden | |
| 2017-09-26 | Clouds still funky but better. | Rider Linden | |
| 2017-09-22 | Merge | Rider Linden | |
| 2017-09-20 | Cleanup inside GLSLShader for uniform mapping. | Rider Linden | |
| 2017-09-20 | DRTVWR-418: Fix C++ errors detected by Xcode 9. | Nat Goodspeed | |
| You can't legitimately perform an ordered comparison between a pointer and an int, even 0. Fix a number of 'if (ptr > 0)' to plain 'if (ptr)'. Fix LLEditWearableDictionary::WearableEntry constructor to avoid varargs mechanism. It used to accept three different counts, followed by three different lists of enums, fetched in each case as 'int' -- dubious in itself. The constructor body performed three different loops to populate those enums into three different member vectors. Instead, make the constructor accept three vectors and initialize the member vectors from the passed vectors. Now that C++ has inline vector initialization, change existing constructor calls to pass temporary vectors initialized with what used to be the varargs enum values. | |||
| 2017-09-18 | MAINT-7813 - 3D rendering broken on Windows in build 508618. 3D rendering ↵ | ruslantproductengine | |
| starts before 2D login screen is cleared. FIXED | |||
| 2017-09-14 | replace a 'continue' with an 'else' | Oz Linden | |
| 2017-09-14 | MAINT-7129 - [Project Alex Ivy][MAC] Materials and ALM shaders broken in Mac ↵ | ruslantproductengine | |
| viewer FIXED | |||
| 2017-08-16 | merge changes for DRTVWR-439 | Oz Linden | |
| 2017-08-09 | MAINT-7652 Fix for crash in LLVertexBuffer::~LLVertexBuffer() destructor | AndreyL ProductEngine | |
| 2017-08-30 | MAINT-7758 Fixed freeze on loading lsl scripts from unicode named windows ↵ | andreykproductengine | |
| folder. | |||
| 2016-12-15 | Backed out changeset: ebe10b4b1197 | AndreyL ProductEngine | |
| 2016-12-12 | MAINT-6125 - Mesh avatar deforms constantly | ruslantproductengine | |
| MAINT-6910 - [MAINT-RC] Some mesh turns invisible when camera is moved on the Maint-RC viewer only - caused by fix for MAINT-6125. Commulative fix. Fixed for booth ticket's in indra/newview/llvovolume.cpp Remained fixed, it's a small code improvements which is not related to MAINT-6125, MAINT-6910 | |||
| 2016-12-08 | MAINT-6729 Additional fix for crash in LLImageGL::analyzeAlpha() | AndreyL ProductEngine | |
| 2016-12-05 | Merged in lindenlab/viewer-release | AndreyL ProductEngine | |
| DRTVWR-412 Bento (avatar skeleton extensions) | |||
| 2016-11-16 | merge | Brad Payne (Vir Linden) | |
| 2016-11-11 | MAINT-6913 - (Via Sovereign Engineer and Shyotl Kuhr) Pack the skinned ↵ | Brad Payne (Vir Linden) | |
| matrix and translation into a single mat3x4 for optimal data transfer to reduce uniform slot usage. | |||
| 2017-03-13 | SL-644 Add guard to mCount in LLRender.cpp | Callum Prentice | |
| 2017-02-03 | Automated merge with ssh://bitbucket.org/lindenlab/viewer64 | Nat Goodspeed | |
