Age | Commit message (Collapse) | Author |
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freed during its cleanup method.
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to loose ui colours(depending on enabled/disabled basic shader).
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Up bone cap to 64 for rigged meshes.
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added more MemTrackable types
optimized memory usage of LLTrace some more
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changed claimMem and disclaimMem behavior to not pass through argument
added more mem tracking stats to floater_stats
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norspec from wayback
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another attempt to move mem stat into base class
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changed unit declarations macros to make a lot more sense
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continued conversion to units system
made units perform type promotion correctly and preserve type in arithmetic
e.g. can now do LLVector3 in units
added typedefs for remaining common unit types, including implicits
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and fix alpha for deferred impostor shader
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obey vertex alpha
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