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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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indra
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llrender
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llvertexbuffer.cpp
Age
Commit message (
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Author
2013-06-20
merge with release
Richard Linden
2013-06-05
merge with viewer-release
Richard Linden
2013-06-03
NORSPEC-229 Fix for bad binormals on mirrored surfaces (use tangent calculato...
Dave Parks
2013-04-25
Merge 3.5.1 into Materials
Graham Madarasz
2013-04-19
merge changes for DRTVWR-294
Oz Linden
2013-04-17
NORSPEC-59 and NORSPEC-133 work-around crash with RenderDebugGL on and fix br...
Graham Madarasz
2013-04-15
NORSPEC-49 Add shader profiler, add support for ARB_depth_clamp where available
Dave Parks
2013-04-02
NORSPEC-74 Fix for assert when Debug GL enabled when rendering materials.
Dave Parks
2013-03-29
NORSPEC-65 Hook up texture offset/scale/rotation for normal and specular maps.
Dave Parks
2013-03-29
Update Mac and Windows breakpad builds to latest
Graham Madarasz
2013-01-24
merging in viewer-beta.
Nyx Linden
2012-12-04
Pull and merge viewer-development
simon@Simon-PC.lindenlab.com
2012-11-28
SH-3563. Pull and merge from viewer-development. Modest code changes to fix a...
prep
2012-11-19
merge with viewer-development
Richard Linden
2012-11-14
SH-3406 WIP convert fast timers to lltrace system
Richard Linden
2012-10-15
Merge in viewer-development code and fix build
simon@Simon-PC.lindenlab.com
2012-10-11
Updating linux build to gcc4.6
Don Kjer
2012-10-06
Added fast timers for baked texture rendering. Updated appearance utility
Don Kjer
2012-09-20
Pull and merge from ssh://hg@bitbucket.org/stinson_linden/viewer-beta-drtvwr-...
William Todd Stinson
2012-09-19
BUILDFIX: enabling the building of the viewer/appearance backend with headles...
Nyx Linden
2012-09-10
Backing out the changes contributing to DRTVWR-167 and DRTVWR-179 from the re...
William Todd Stinson
2012-07-31
Merge in viewer-development
simon@Simon-PC.lindenlab.com
2012-07-14
merge back beta fixes for DRTVWR-180
Oz Linden
2012-07-11
Fix merge issues - duplicate insertions of code
simon@Simon-PC.lindenlab.com
2012-07-11
Pull in viewer-development because it's painful. Merge with runitai's help.
simon@Simon-PC.lindenlab.com
2012-07-11
MAINT-794 Fix for assert on loading some types of objects before their parents.
Dave Parks
2012-07-11
MAINT-794 Fix for assert on loading some types of objects before their parents.
Dave Parks
2012-08-01
Merge back viewer-lion, which has viewer-development and down-stream fixes
simon@Simon-PC.lindenlab.com
2012-07-20
MAINT-570 Remove unused memory tracking system LLMemType
Dave Parks
2012-06-22
merge
Dave Parks
2012-06-04
MAINT-1142 use VBO pooling on OSX
Aura Linden
2012-07-21
Crashfix; Change llassert_always to llassert + llwarns. This way users don't ...
Nicky
2012-05-30
MAINT-616 Fix for mac build.
Dave Parks
2012-05-30
Minor instrumentation tweaks -- add a couple of asserts, a timer, and fix VBO...
Dave Parks
2012-05-24
MAINT-616 Fix for corrupted mipmaps. Cleanup based on code review feedback.
Dave Parks
2012-05-22
MAINT-616 Fix for crash on teleport from previous changes
Dave Parks
2012-05-22
MAINT-616 Fix for crash on shutdown caused by previous changes.
Dave Parks
2012-05-21
MAINT-616 Factor out calls to glGenFoo where possible, add setting to control...
Dave Parks
2012-05-15
MAINT-616 Different VBO Pooling scheme -- populate VBO pool with buffers that...
Dave Parks
2012-03-14
MAINT-708 Fix for pink when enabling RenderUseVAO
Dave Parks
2012-03-13
MAINT-708 Reduce amount of video memory consumed by vertex buffer objects.
Dave Parks
2012-04-13
MAINT-939 Potential fix for crash when editing objects.
Dave Parks
2012-04-11
MAINT-870 Fix for crash from out of control lawns.
Dave Parks
2012-02-23
SH-2908 Fix for linux build.
Dave Parks
2012-02-13
SH-2908 Fix for mac build
Dave Parks
2012-02-10
SH-2908 Rework indexed texture rendering to use a uvec4 instead of a float fo...
Dave Parks
2012-02-06
SH-2794, resolved merge conflict and corrected logic in LLVertexBuffer::deter...
Leslie Linden
2012-02-06
merge, conflicts in llvertexbuffer.{h,cpp}
Brad Payne (Vir Linden)
2012-01-26
Fix for windows build
Dave Parks
2012-01-26
* Fixed up shader compilation errors to get lighting and shadows working agai...
Leslie Linden
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