diff options
author | Dave Parks <davep@lindenlab.com> | 2013-06-03 12:50:48 -0500 |
---|---|---|
committer | Dave Parks <davep@lindenlab.com> | 2013-06-03 12:50:48 -0500 |
commit | c3f14b915c38a4978745f12f1f816572cce4b5a0 (patch) | |
tree | f1a817ec82c8acefc950e724fd5fa3f068fc7181 /indra/llrender/llvertexbuffer.cpp | |
parent | a16d32e82edb19b6a3df6516c9726ac5913c1689 (diff) |
NORSPEC-229 Fix for bad binormals on mirrored surfaces (use tangent calculator instead of binormal calculator, convert binormal centric code to tangent centric)
Diffstat (limited to 'indra/llrender/llvertexbuffer.cpp')
-rwxr-xr-x | indra/llrender/llvertexbuffer.cpp | 38 |
1 files changed, 21 insertions, 17 deletions
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index 08f2d30aa4..01541026b1 100755 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -342,7 +342,7 @@ S32 LLVertexBuffer::sTypeSize[LLVertexBuffer::TYPE_MAX] = sizeof(LLVector2), // TYPE_TEXCOORD3, sizeof(LLColor4U), // TYPE_COLOR, sizeof(LLColor4U), // TYPE_EMISSIVE, only alpha is used currently - sizeof(LLVector4), // TYPE_BINORMAL, + sizeof(LLVector4), // TYPE_TANGENT, sizeof(F32), // TYPE_WEIGHT, sizeof(LLVector4), // TYPE_WEIGHT4, sizeof(LLVector4), // TYPE_CLOTHWEIGHT, @@ -359,7 +359,7 @@ static std::string vb_type_name[] = "TYPE_TEXCOORD3", "TYPE_COLOR", "TYPE_EMISSIVE", - "TYPE_BINORMAL", + "TYPE_TANGENT", "TYPE_WEIGHT", "TYPE_WEIGHT4", "TYPE_CLOTHWEIGHT", @@ -542,16 +542,16 @@ void LLVertexBuffer::setupClientArrays(U32 data_mask) } } - if (sLastMask & MAP_BINORMAL) + if (sLastMask & MAP_TANGENT) { - if (!(data_mask & MAP_BINORMAL)) + if (!(data_mask & MAP_TANGENT)) { glClientActiveTextureARB(GL_TEXTURE2_ARB); glDisableClientState(GL_TEXTURE_COORD_ARRAY); glClientActiveTextureARB(GL_TEXTURE0_ARB); } } - else if (data_mask & MAP_BINORMAL) + else if (data_mask & MAP_TANGENT) { glClientActiveTextureARB(GL_TEXTURE2_ARB); glEnableClientState(GL_TEXTURE_COORD_ARRAY); @@ -1354,7 +1354,7 @@ void LLVertexBuffer::setupVertexArray() 2, //TYPE_TEXCOORD3, 4, //TYPE_COLOR, 4, //TYPE_EMISSIVE, - 3, //TYPE_BINORMAL, + 4, //TYPE_TANGENT, 1, //TYPE_WEIGHT, 4, //TYPE_WEIGHT4, 4, //TYPE_CLOTHWEIGHT, @@ -1371,7 +1371,7 @@ void LLVertexBuffer::setupVertexArray() GL_FLOAT, //TYPE_TEXCOORD3, GL_UNSIGNED_BYTE, //TYPE_COLOR, GL_UNSIGNED_BYTE, //TYPE_EMISSIVE, - GL_FLOAT, //TYPE_BINORMAL, + GL_FLOAT, //TYPE_TANGENT, GL_FLOAT, //TYPE_WEIGHT, GL_FLOAT, //TYPE_WEIGHT4, GL_FLOAT, //TYPE_CLOTHWEIGHT, @@ -1388,7 +1388,7 @@ void LLVertexBuffer::setupVertexArray() false, //TYPE_TEXCOORD3, false, //TYPE_COLOR, false, //TYPE_EMISSIVE, - false, //TYPE_BINORMAL, + false, //TYPE_TANGENT, false, //TYPE_WEIGHT, false, //TYPE_WEIGHT4, false, //TYPE_CLOTHWEIGHT, @@ -1405,7 +1405,7 @@ void LLVertexBuffer::setupVertexArray() GL_FALSE, //TYPE_TEXCOORD3, GL_TRUE, //TYPE_COLOR, GL_TRUE, //TYPE_EMISSIVE, - GL_FALSE, //TYPE_BINORMAL, + GL_FALSE, //TYPE_TANGENT, GL_FALSE, //TYPE_WEIGHT, GL_FALSE, //TYPE_WEIGHT4, GL_FALSE, //TYPE_CLOTHWEIGHT, @@ -2078,9 +2078,13 @@ bool LLVertexBuffer::getNormalStrider(LLStrider<LLVector3>& strider, S32 index, { return VertexBufferStrider<LLVector3,TYPE_NORMAL>::get(*this, strider, index, count, map_range); } -bool LLVertexBuffer::getBinormalStrider(LLStrider<LLVector3>& strider, S32 index, S32 count, bool map_range) +bool LLVertexBuffer::getTangentStrider(LLStrider<LLVector3>& strider, S32 index, S32 count, bool map_range) { - return VertexBufferStrider<LLVector3,TYPE_BINORMAL>::get(*this, strider, index, count, map_range); + return VertexBufferStrider<LLVector3,TYPE_TANGENT>::get(*this, strider, index, count, map_range); +} +bool LLVertexBuffer::getTangentStrider(LLStrider<LLVector4a>& strider, S32 index, S32 count, bool map_range) +{ + return VertexBufferStrider<LLVector4a,TYPE_TANGENT>::get(*this, strider, index, count, map_range); } bool LLVertexBuffer::getColorStrider(LLStrider<LLColor4U>& strider, S32 index, S32 count, bool map_range) { @@ -2390,11 +2394,11 @@ void LLVertexBuffer::setupVertexBuffer(U32 data_mask) void* ptr = (void*)(base + mOffsets[TYPE_TEXCOORD1]); glVertexAttribPointerARB(loc,2,GL_FLOAT, GL_FALSE, LLVertexBuffer::sTypeSize[TYPE_TEXCOORD1], ptr); } - if (data_mask & MAP_BINORMAL) + if (data_mask & MAP_TANGENT) { - S32 loc = TYPE_BINORMAL; - void* ptr = (void*)(base + mOffsets[TYPE_BINORMAL]); - glVertexAttribPointerARB(loc, 3,GL_FLOAT, GL_FALSE, LLVertexBuffer::sTypeSize[TYPE_BINORMAL], ptr); + S32 loc = TYPE_TANGENT; + void* ptr = (void*)(base + mOffsets[TYPE_TANGENT]); + glVertexAttribPointerARB(loc, 4,GL_FLOAT, GL_FALSE, LLVertexBuffer::sTypeSize[TYPE_TANGENT], ptr); } if (data_mask & MAP_TEXCOORD0) { @@ -2472,10 +2476,10 @@ void LLVertexBuffer::setupVertexBuffer(U32 data_mask) glTexCoordPointer(2,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_TEXCOORD1], (void*)(base + mOffsets[TYPE_TEXCOORD1])); glClientActiveTextureARB(GL_TEXTURE0_ARB); } - if (data_mask & MAP_BINORMAL) + if (data_mask & MAP_TANGENT) { glClientActiveTextureARB(GL_TEXTURE2_ARB); - glTexCoordPointer(3,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_BINORMAL], (void*)(base + mOffsets[TYPE_BINORMAL])); + glTexCoordPointer(4,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_TANGENT], (void*)(base + mOffsets[TYPE_TANGENT])); glClientActiveTextureARB(GL_TEXTURE0_ARB); } if (data_mask & MAP_TEXCOORD0) |