Age | Commit message (Expand) | Author |
2012-06-04 | MAINT-1142 use VBO pooling on OSX | Aura Linden |
2012-03-14 | MAINT-708 Fix for pink when enabling RenderUseVAO | Dave Parks |
2012-03-13 | MAINT-708 Reduce amount of video memory consumed by vertex buffer objects. | Dave Parks |
2012-02-23 | SH-2908 Fix for linux build. | Dave Parks |
2012-02-13 | SH-2908 Fix for mac build | Dave Parks |
2012-02-10 | SH-2908 Rework indexed texture rendering to use a uvec4 instead of a float fo... | Dave Parks |
2012-02-06 | SH-2794, resolved merge conflict and corrected logic in LLVertexBuffer::deter... | Leslie Linden |
2012-02-06 | merge, conflicts in llvertexbuffer.{h,cpp} | Brad Payne (Vir Linden) |
2012-01-26 | Fix for windows build | Dave Parks |
2012-01-26 | * Fixed up shader compilation errors to get lighting and shadows working agai... | Leslie Linden |
2012-01-25 | SH-2565 Move resetVertexBuffer operation to a consistent location (also avoid... | Dave Parks |
2012-01-19 | SH-2794 Fix for bad textures on some hardware when vbo mapping disabled (alwa... | Dave Parks |
2012-01-18 | SH-2794 Map buffer now performs as well as buffersubdata | Dave Parks |
2011-12-21 | SH-2794 WIP -- work on getting glMapBuffer and friends to behave | Dave Parks |
2011-11-30 | Automated merge with http://hg.secondlife.com/viewer-development | Richard Linden |
2011-11-28 | bumped up MSVC warning level to 3 to catch more stuff that gcc catches | Richard Linden |
2011-11-18 | SH-2700 Fix for random black textures due to texture index out of bounds. Al... | Dave Parks |
2011-11-04 | SH-2652 Faster depth of field | Dave Parks |
2011-10-19 | Fix for VBO pools not getting cleared appropriately. | Dave Parks |
2011-10-13 | SH-1650 Mitigate memory fragmentation by holding onto and reusing VBOs | Dave Parks |
2011-10-04 | SH-2428 Make GCC 4.4 happy by using LLVector4a striders with LLAlphaObject su... | Dave Parks |
2011-10-04 | SH-2447, SH-2525, SH-2276 Strip out defunct global illumination code, add acc... | Dave Parks |
2011-10-02 | SH-2276 Fix for failed assertions reported from debug-enabled viewers. Also,... | Dave Parks |
2011-09-29 | SH-2276 disable private memory pool management | Dave Parks |
2011-09-28 | SH-2450 Potential fix for crash on GeForce 4xx when allocating LLVertexBuffer... | Dave Parks |
2011-09-26 | SH-2244 changes to run in a core context on AMD hardware without generating d... | Dave Parks |
2011-09-25 | SH-2244 Fix for crash when enabling core profile on AMD GPUs | Dave Parks |
2011-09-23 | SH-2244 Fix for mac build? (take two) | Dave Parks |
2011-09-23 | SH-2244 Fix for mac build? | Dave Parks |
2011-09-23 | SH-2244 Vertex buffer cleanup, fix for bad vertices in rigged attachments, ad... | Dave Parks |
2011-09-23 | SH-2244 Better VAO support -- still slower than non-VAO implementation for so... | Dave Parks |
2011-09-22 | SH-2244 fix flickering shadows and occlusion culling. | Dave Parks |
2011-09-22 | SH-2244 Don't use VAO's outside of core profile (performance improvement) | Dave Parks |
2011-09-22 | SH-2244 Fix "RenderGLCoreProfile" actually make a core profile context and mo... | Dave Parks |
2011-09-14 | SH-2243 work in progress -- application side matrix stack management | Dave Parks |
2011-09-13 | merge | Dave Parks |
2011-08-31 | Merge | Xiaohong Bao |
2011-08-27 | SH-2242 Physics shape display works again, added asserts to flush out areas w... | Dave Parks |
2011-08-10 | SH-2238, SH-2223, SH-SH-2242 glVertexAttrib throughout main render pipeline c... | Dave Parks |
2011-08-08 | merge | Dave Parks |
2011-08-08 | SH-2242 Work in progress migrating to glVertexAttrib everywhere | Dave Parks |
2011-07-25 | merging latest viewer-development to mesh merge candidate. | Nyx (Neal Orman) |
2011-07-17 | SH-2031 High risk changeset, but potentially high reward. Addresses frame st... | Dave Parks |
2011-07-15 | Merge from viewer-development | Xiaohong Bao |
2011-07-11 | Build fix for Mac OS X. | Leslie Linden |
2011-07-11 | SH-2038 Disable usage of stream vbo on mac and make flexi's use stream vbo if... | Dave Parks |
2011-07-11 | SH-2038 Compatibility fix for mac build (GL_ARB_sync symbols not defined on OSX) | Dave Parks |
2011-07-10 | SH-2038 Fix for some compiler errors from the apple tweaks -- also add a fenc... | Dave Parks |
2011-07-09 | Added support for apple flush buffer range | Don Kjer |
2011-07-09 | SH-2038 Potential fix for a myriad of performance problems concering VBO usage. | Dave Parks |