Age | Commit message (Expand) | Author |
2024-07-09 | Fix excessive clearing of shader cache when toggling mirrors (#1950) | Rye Mutt |
2024-06-21 | #1769 gltf optimization pass (#1816) | Dave Parks |
2024-06-11 | #1718 Add GLTF support for multiple texcoords (#1720) | Dave Parks |
2024-06-11 | #1687 Add support for KHR_texture_transform (#1717) | Dave Parks |
2024-06-10 | #1654 generate normals and tangents according to gltf specification (#1662) | Dave Parks |
2024-05-29 | #1530 Increase joint limit for GLTF Assets (#1582) | Dave Parks |
2024-05-23 | Merge remote-tracking branch 'origin/DRTVWR-600-maint-A' into brad/merge-main... | Brad Linden |
2024-05-22 | Fix line endlings | Ansariel |
2024-05-22 | Merge remote-tracking branch 'origin/main' into DRTVWR-600-maint-A | Ansariel |
2024-05-10 | secondlife/viewer#907: Local PBR terrain texture transforms | Cosmic Linden |
2024-05-06 | Merge remote-tracking branch 'origin/DRTVWR-600-maint-A' into gltf-dev-maint-... | RunitaiLinden |
2024-04-29 | #824 Process source files in bulk: replace tabs with spaces, convert CRLF to ... | Andrey Lihatskiy |
2024-02-20 | Convert BOOL to bool in llrender | Ansariel |
2024-02-07 | Merge branch 'release/materials_featurette' into materials_featurette/mirrors | RunitaiLinden |
2024-02-02 | #677 Move PBR mirror radiance mixing to reflectionProbeF so transparent PBR s... | RunitaiLinden |
2024-01-31 | secondlife/viewer-issues#43: Fix debug normals not rendering for terrain | Cosmic Linden |
2024-01-24 | Merge remote-tracking branch 'origin/release/materials_featurette' into DRTVW... | Jonathan "Geenz" Goodman |
2023-10-16 | Tons of masking changes and tweaks. | Jonathan "Geenz" Goodman |
2023-10-13 | Merge branch 'DRTVWR-559' into DRTVWR-592 | Cosmic Linden |
2023-10-13 | DRTVWR-592: (WIP) (does not run) PBR terrain rendering - more work on shaders... | Cosmic Linden |
2023-10-13 | DRTVWR-592: (WIP) (does not run) PBR terrain rendering - begin work on shader... | Cosmic Linden |
2023-09-25 | Merge branch 'DRTVWR-559' into DRTVWR-583 | Jonathan "Geenz" Goodman |
2023-08-29 | Add a probe strength uniform for hero probes. | Jonathan "Geenz" Goodman |
2023-08-22 | SL-19842 WIP -- Move sky auto adjustment magic numbers to debug settings. | RunitaiLinden |
2023-07-17 | Merge branch 'DRTVWR-559' into DRTVWR-583 | Jonathan "Geenz" Goodman |
2023-07-12 | SL-19567: Add option RenderGlowNoise for low precision glow dithering, enable... | Cosmic Linden |
2023-06-27 | Just about got hero reflection maps working. | Jonathan "Geenz" Goodman |
2023-06-11 | Merge branch 'DRTVWR-559' into DRTVWR-583-glossy-ssr | Jonathan "Geenz" Goodman |
2023-06-01 | DRTVWR-559 Revert skies to be very close to release and disable tone mapping ... | RunitaiLinden |
2023-05-26 | Addressing some performance related feedback with SSR getting drastically slo... | Jonathan "Geenz" Goodman |
2023-05-22 | Merge branch 'DRTVWR-559' into DRTVWR-583 | Jonathan "Geenz" Goodman |
2023-05-17 | Add a binary cache for compiled shaders using glProgramBinary (#216) | Rye Mutt |
2023-05-11 | Finally get glossy SSR up. | Jonathan "Geenz" Goodman |
2023-03-28 | DRTVWR-559 Dynamically adjust exposure. | Dave Parks |
2023-02-27 | SL-19279: LLGLSLShader::bindXXX is not free. Pack the uniforms | Cosmic Linden |
2023-02-24 | SL-19265: Fix precision issue with texture transforms by moving transform mat... | Cosmic Linden |
2023-02-03 | SL-19148 Decruft some forward shaders and drawpools. Fix HUDs being in wrong... | Dave Parks |
2023-01-30 | SL-19015 Bump probe resolution back to 256 by default (drop to 128 if vram < ... | Dave Parks |
2023-01-27 | SL-19203 et al -- Integrate SSR with reflection probes, tweak probe blending.... | RunitaiLinden |
2023-01-20 | SL-18869 GL 3 compatibility pass and minor decruft. | Dave Parks |
2022-11-14 | Merged in SL-18332 (pull request #1194) | Jonathan Goodman |
2022-11-02 | SL-18485: Render GLTF materials with extension KHR_texture_transform with app... | Cosmic Linden |
2022-10-12 | SL-18190 Remove water reflection detail combo box and reimplement "Transparen... | Dave Parks |
2022-09-28 | SL-18190 Prune srgb_to_linear from atmosphericsFuncs.glsl | Dave Parks |
2022-09-27 | SL-18190 WIP -- Take 2 on linear space windlight (more methodical approach --... | Dave Parks |
2022-09-17 | WIP - switch PBR implementations | Dave Parks |
2022-09-13 | SL-17701 WIP -- Parity for point lights between opaque and transparent PBR ma... | Dave Parks |
2022-09-01 | SL-17967 - Git rid of ARB that is in core | Howard Stearns |
2022-06-28 | Add emissiveRect to softenLightF.glsl | Dave Parks |
2022-06-24 | SL-17274 Hook up emissive map and non-texture parameters to pbropaqueF.glsl | Dave Parks |