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authorJonathan "Geenz" Goodman <geenz@geenzo.com>2024-01-24 14:37:33 -0800
committerJonathan "Geenz" Goodman <geenz@geenzo.com>2024-01-24 14:37:33 -0800
commit373b06398c274eee476e4aa9c35b9c6327f9d45f (patch)
tree4a324b36ab896d9507374e71e15f9ec064b41add /indra/llrender/llshadermgr.h
parentbd9c0a2e658e183bb8a321cdce546f10b6d76afe (diff)
parentc22aefafb3d05be37965361913c02568fa10adf6 (diff)
Merge remote-tracking branch 'origin/release/materials_featurette' into DRTVWR-583
Diffstat (limited to 'indra/llrender/llshadermgr.h')
-rw-r--r--indra/llrender/llshadermgr.h24
1 files changed, 24 insertions, 0 deletions
diff --git a/indra/llrender/llshadermgr.h b/indra/llrender/llshadermgr.h
index 5824c03e2a..ebd682141d 100644
--- a/indra/llrender/llshadermgr.h
+++ b/indra/llrender/llshadermgr.h
@@ -255,8 +255,32 @@ public:
TERRAIN_DETAIL1, // "detail_1"
TERRAIN_DETAIL2, // "detail_2"
TERRAIN_DETAIL3, // "detail_3"
+
TERRAIN_ALPHARAMP, // "alpha_ramp"
+ TERRAIN_DETAIL0_BASE_COLOR, // "detail_0_base_color" (GLTF)
+ TERRAIN_DETAIL1_BASE_COLOR, // "detail_1_base_color" (GLTF)
+ TERRAIN_DETAIL2_BASE_COLOR, // "detail_2_base_color" (GLTF)
+ TERRAIN_DETAIL3_BASE_COLOR, // "detail_3_base_color" (GLTF)
+ TERRAIN_DETAIL0_NORMAL, // "detail_0_normal" (GLTF)
+ TERRAIN_DETAIL1_NORMAL, // "detail_1_normal" (GLTF)
+ TERRAIN_DETAIL2_NORMAL, // "detail_2_normal" (GLTF)
+ TERRAIN_DETAIL3_NORMAL, // "detail_3_normal" (GLTF)
+ TERRAIN_DETAIL0_METALLIC_ROUGHNESS, // "detail_0_metallic_roughness" (GLTF)
+ TERRAIN_DETAIL1_METALLIC_ROUGHNESS, // "detail_1_metallic_roughness" (GLTF)
+ TERRAIN_DETAIL2_METALLIC_ROUGHNESS, // "detail_2_metallic_roughness" (GLTF)
+ TERRAIN_DETAIL3_METALLIC_ROUGHNESS, // "detail_3_metallic_roughness" (GLTF)
+ TERRAIN_DETAIL0_EMISSIVE, // "detail_0_emissive" (GLTF)
+ TERRAIN_DETAIL1_EMISSIVE, // "detail_1_emissive" (GLTF)
+ TERRAIN_DETAIL2_EMISSIVE, // "detail_2_emissive" (GLTF)
+ TERRAIN_DETAIL3_EMISSIVE, // "detail_3_emissive" (GLTF)
+
+ TERRAIN_BASE_COLOR_FACTORS, // "baseColorFactors" (GLTF)
+ TERRAIN_METALLIC_FACTORS, // "metallicFactors" (GLTF)
+ TERRAIN_ROUGHNESS_FACTORS, // "roughnessFactors" (GLTF)
+ TERRAIN_EMISSIVE_COLORS, // "emissiveColors" (GLTF)
+ TERRAIN_MINIMUM_ALPHAS, // "minimum_alphas" (GLTF)
+
SHINY_ORIGIN, // "origin"
DISPLAY_GAMMA, // "display_gamma"