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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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llglslshader.cpp
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Author
2018-12-06
De-duplicate deferred gbuffer access for getPosition/getNorm.
Graham Linden
2018-11-12
SL-10044 SL-10045
Graham Linden
2018-11-06
Move to using a shared deferredUtil object for getting pos/norm from gbuffer.
Graham Linden
2018-11-01
SL-10000 fix storing of ambient value when converting legacy settings
Graham Linden
2018-10-29
SL-9977
Graham Linden
2018-09-04
Merge and fix MAINT-9087 and MAINT-9084
Graham Linden
2018-08-30
MAINT-9064
Graham Linden
2018-06-11
Fix water fog consolidation in underwater shaders.
Graham Linden
2018-06-01
Code cleanup and move to using typedefs of S64Seconds/F64Seconds for ease in ...
Graham Linden
2018-06-01
Merge to 5.1.6
Graham Linden
2018-05-31
Merge
Rider Linden
2018-05-18
Remove MSVC debug pragmas and comment out code to dump example grids.xml file...
Graham Linden graham@lindenlab.com
2018-05-01
Le Merge
Graham Linden graham@lindenlab.com
2018-03-12
De-duplicate shader code for encoding and decoding normals to/from gbuffer fo...
Graham Linden graham@lindenlab.com
2018-03-12
De-duplicate sRGB conversion funcs from many shaders
Graham Linden graham@lindenlab.com
2018-03-03
Remove MSVC pragmas breaking OSX build.
Graham Linden graham@lindenlab.com
2018-02-26
Redo advanced atmo shader integration with SL.
Graham Linden graham@lindenlab.com
2018-02-18
Atmospherics WIP
Graham Linden graham@lindenlab.com
2018-01-30
Keep attributes name (useful for debug)
ruslantproductengine
2017-12-26
MAINT-6437 - Tile-Based Texture Animation Scales Incorrectly for Rigged Mesh ...
ruslantproductengine
2017-09-26
Clouds still funky but better.
Rider Linden
2017-09-22
Merge
Rider Linden
2017-09-20
Cleanup inside GLSLShader for uniform mapping.
Rider Linden
2017-09-20
DRTVWR-418: Fix C++ errors detected by Xcode 9.
Nat Goodspeed
2016-11-11
MAINT-6913 - (Via Sovereign Engineer and Shyotl Kuhr) Pack the skinned matrix...
Brad Payne (Vir Linden)
2016-07-18
Backed out changeset: 5fe5ad059c05
ruslantproductengine
2016-05-23
Automated merge with tip of viewer-release
callum_linden
2016-05-13
Add invert texture coordinates for media textures.
ruslantproductengine
2016-05-06
merge 4.0.4-release and MAINT-5974
Oz Linden
2016-04-12
MAINT-6286 Viewer 4.0.3.312680 ignores settings for Shaders in Graphics Prefe...
ruslantproductengine
2016-03-16
merge changes for DRTVWR-417
Oz Linden
2016-03-10
MAINT-1109 FIXED Toggling graphics options causes viewer memory to increase, ...
ruslantproductengine
2016-01-15
merge changes for 4.0.1-release
Oz Linden
2015-12-01
MAINT-1109 Toggling graphics options causes viewer memory to increase, eventu...
ruslantproductengine
2015-11-10
remove execute permission from many files that should not have it
Oz Linden
2015-10-02
MAINT-3568 Mac OS X, ALM, Full Bright, Shininess
ruslantproductengine
2015-03-01
MAINT-4839 FIXED Animation of Mesh Dress doesn't work.
ruslantproductengine
2014-11-18
Fix for gpu_bench crash without parallels knock-on
Graham Linden
2014-11-17
Avoid using GL_ARB_timer_query functionality when not supported and protect a...
Graham Linden
2014-06-19
Automated merge with http://bitbucket.org/lindenlab/viewer-release
Dave Parks
2014-03-19
MAINT-3131 Use benchmark to determine GPU class instead of GPU table.
Dave Parks
2014-02-12
merge with release
Richard Linden
2013-10-10
Quite down log spam from loading shaders.
Dave Parks
2013-10-08
merge from viewer-release
Richard Linden
2013-10-01
Automated merge with http://bitbucket.org/lindenlab/viewer-release
Richard Linden
2013-09-18
The unbearable lightness of being norspec
Graham Linden
2013-08-09
second phase summer cleaning
Richard Linden
2013-07-30
NORSPEC-314 rollback unified srgb shader code to see if we can get past Mac 1...
Graham Madarasz (Graham Linden)
2013-07-25
NORSPEC-325 WIP restore gamma (uncorrected) attenuation and unify sRGB conver...
Graham Linden
2013-07-01
NORSPEC-290 Shader optimization WIP -- compatibility pass with OpenGL 3.3, sl...
Dave Parks
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