| Age | Commit message (Collapse) | Author | 
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|  | and beyond: fixed the thread-safe and highest texture resolution flaws in the mesh texture uploading flow. | 
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|  | the dae. | 
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|  | SH-712:Asset error given on upload of duck.dae using High LOD for physics shape - Analyze seems to not complete;
SH-889: Viewer crash when analyzing physics LOD;
SH-890: Viewer crash on Exit after analyzing physics layer which never seems to complete | 
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|  | the X button in upper right hand corner of the upload model floater on Mac Build | 
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|  | occasion. | 
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|  | triangle number overflowing) | 
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|  | callbacks to main thread, add object model to decomposition tool, make imported model scales non-uniform. | 
|  | name from dae if needed | 
|  | pulling boroondas' changes to change our includes to use the system versions
of zlib if doing a standalone build. Code changes are minimal, and appear to
work correctly. Approved. - Nyx | 
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|  | rigged meshes. | 
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|  | previous checkin. | 
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|  | mesh objects fail to load data for valid meshes'.  Renamed some variables to be more clear. | 
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