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authorDave Parks <davep@lindenlab.com>2011-05-18 01:30:21 -0500
committerDave Parks <davep@lindenlab.com>2011-05-18 01:30:21 -0500
commite237f5733ca453fa51a16f9f88da265be201a607 (patch)
tree7cad3f644bcabcc626c014872312891c63aa756e /indra/llprimitive
parentf9ac182865ac31eb03668a628e100d94c35eab53 (diff)
SH-914 Fix for normals getting screwed up by non-uniform model normalization.
Diffstat (limited to 'indra/llprimitive')
-rw-r--r--indra/llprimitive/llmodel.cpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/indra/llprimitive/llmodel.cpp b/indra/llprimitive/llmodel.cpp
index 794cdb83d5..57ac7a143f 100644
--- a/indra/llprimitive/llmodel.cpp
+++ b/indra/llprimitive/llmodel.cpp
@@ -991,6 +991,9 @@ void LLModel::normalizeVolumeFaces()
scale.splat(1.f);
scale.div(size);
+ LLVector4a inv_scale(1.f);
+ inv_scale.div(scale);
+
for (U32 i = 0; i < mVolumeFaces.size(); ++i)
{
LLVolumeFace& face = mVolumeFaces[i];
@@ -1007,10 +1010,14 @@ void LLModel::normalizeVolumeFaces()
// For all the positions, we scale
// the positions to fit within the unit cube.
LLVector4a* pos = (LLVector4a*) face.mPositions;
+ LLVector4a* norm = (LLVector4a*) face.mNormals;
+
for (U32 j = 0; j < face.mNumVertices; ++j)
{
pos[j].add(trans);
pos[j].mul(scale);
+ norm[j].mul(inv_scale);
+ norm[j].normalize3();
}
}