Age | Commit message (Collapse) | Author |
|
|
|
https://bitbucket.org/lindenlab/mesh-development/changeset/9cea44ebea3b by don, to fix old viewer crashes in mesh regions
|
|
|
|
coordinates.
|
|
|
|
|
|
|
|
mesh-asset-deprecation work. (also default SLM usage to on)
|
|
LLModelPreview::genLODs;
SH-1891: viewer crashes while previewing "RYOMA 3D XML File.dae";
SH-1890: Crash loading palm tree
|
|
|
|
|
|
|
|
are absent from collada file (can now upload meshes without normals or texture coordinates).
|
|
and beyond: fixed the thread-safe and highest texture resolution flaws in the mesh texture uploading flow.
|
|
|
|
|
|
the dae.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
SH-712:Asset error given on upload of duck.dae using High LOD for physics shape - Analyze seems to not complete;
SH-889: Viewer crash when analyzing physics LOD;
SH-890: Viewer crash on Exit after analyzing physics layer which never seems to complete
|
|
|
|
|
|
|
|
|
|
|
|
|
|
the X button in upper right hand corner of the upload model floater on Mac Build
|
|
|
|
|
|
|
|
|
|
occasion.
|
|
|
|
triangle number overflowing)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|